second normaliser run - dude
lowercase Object and More manually for the time being
revert everything up to and including the normalising patch
remaining material conversions, this step was actually destructive because i only went for the nearest materials
simply ran cfarch-normalize on all arches
renamed pngs from \.1(..) to \.x\1
blood will finally merge on the floor and is now always identified.
changed blood type from flesh to drink and added nrof 1 so there is a bigger chance the blood can merge. unfortunately there seem to be other reasons why these don't merge on the ground :-(
making blood burnable, it's now of type organic liquid
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