remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
Unicode glyphs for ground stuff. Agreed on with pippijn.
big cfarch-normalize run
remove editable field, elmey says so
add non-blocksview variants of some arches for the worldmap
add some environment treasurelists
integrated face information with the .arc files
normalise color_fg to magicmap
second normaliser run - dude
lowercase Object and More manually for the time being
revert everything up to and including the normalising patch
simply ran cfarch-normalize on all arches
changed smoothfaces
renamed pngs from \.1(..) to \.x\1
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