remove editable field, elmey says so
add soccergrass
- fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes.
second normaliser run - dude
lowercase Object and More manually for the time being
revert everything up to and including the normalising patch
pout anim sections first because the loader nukes is_animated flag
simply ran cfarch-normalize on all arches
changed smoothfaces
renamed pngs from \.1(..) to \.x\1
Adding editable directives to some archetypes, move_blocks to others, renaming some goth arches to german names, normalising the dread and hellhound arches and changing the asteroid archetype to use snowstorm instead of iceball. Iceball can be nuked, I would say.
Initial revision
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