1 | # This is actually set up as a cone effect. It basically persists | 1 | # This is actually set up as a cone effect. IT basically persists |
---|---|---|---|
2 | # and does a little amount of damage. | 2 | # and does a little amount of damage. |
3 | object chaos | 3 | object chaos |
4 | anim | 4 | anim |
5 | explosion.x11 | 5 | explosion.x11 |
6 | burnout.x1O | 6 | burnout.x1O |
… | … | ||
21 | speed 1 | 21 | speed 1 |
22 | level 1 | 22 | level 1 |
23 | type 102 | 23 | type 102 |
24 | subtype 7 | 24 | subtype 7 |
25 | attacktype 262144 | 25 | attacktype 262144 |
26 | move_on walk fly_low | 26 | move_on walk |
27 | no_pick 1 | 27 | no_pick 1 |
28 | is_floor 1 | 28 | is_floor 1 |
29 | lifesave 1 | 29 | lifesave 1 |
30 | editable 8 | 30 | editable 8 |
31 | end | 31 | end |
… | … | ||
51 | speed 1 | 51 | speed 1 |
52 | level 1 | 52 | level 1 |
53 | type 102 | 53 | type 102 |
54 | subtype 7 | 54 | subtype 7 |
55 | attacktype 262144 | 55 | attacktype 262144 |
56 | move_on walk fly_low | 56 | move_on walk |
57 | no_pick 1 | 57 | no_pick 1 |
58 | is_floor 1 | 58 | is_floor 1 |
59 | lifesave 1 | 59 | lifesave 1 |
60 | editable 8 | 60 | editable 8 |
61 | end | 61 | end |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |