1 | # This is actually set up as a cone effect. IT basically persists | 1 | # This is actually set up as a cone effect. IT basically persists |
---|---|---|---|
2 | # and does a little amount of damage. | 2 | # and does a little amount of damage. |
3 | Object chaos | 3 | object chaos |
4 | type 102 | 4 | type 102 |
5 | subtype 7 | 5 | subtype 7 |
6 | walk_on 1 | 6 | walk_on 1 |
7 | level 1 | 7 | level 1 |
8 | wc -30 | 8 | wc -30 |
… | … | ||
28 | dam 2 | 28 | dam 2 |
29 | editable 8 | 29 | editable 8 |
30 | is_floor 1 | 30 | is_floor 1 |
31 | end | 31 | end |
32 | # | 32 | # |
33 | Object major_chaos | 33 | object major_chaos |
34 | type 102 | 34 | type 102 |
35 | subtype 7 | 35 | subtype 7 |
36 | walk_on 1 | 36 | walk_on 1 |
37 | level 1 | 37 | level 1 |
38 | wc -30 | 38 | wc -30 |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |