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/cvs/deliantra/arch/ground/deep_sea.arc
Revision: 1.12
Committed: Tue Apr 10 09:32:19 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81, rel-2_80, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_1, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, rel-2_53, rel-2_32, rel-2_78, rel-2_61, rel-2_43, rel-2_42, rel-2_41
Changes since 1.11: +1 -1 lines
Log Message:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
  multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
  per archetype, reinforcing the view that this info should
  not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
  a single smoothface per archetype with possibly multiple
  face => smooth values, and requires that smoothlevel values
  must be consistent for all archetypes.

File Contents

# Content
1 object deep_sea
2 anim
3 deep_sea.x11
4 deep_sea.x12
5 deep_sea.x13
6 deep_sea.x14
7 deep_sea.x13
8 deep_sea.x12
9 mina
10 face deep_sea.x11
11 speed -0.12
12 smoothlevel 17
13 move_block all
14 no_pick 1
15 is_floor 1
16 is_water 1
17 editable 8
18 magicmap blue
19 smoothface deep_sea.x11 deep_sea_S.x11 deep_sea.x12 deep_sea_S.x12 deep_sea.x13 deep_sea_S.x13 deep_sea.x14 deep_sea_S.x14
20 end
21