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/cvs/deliantra/arch/ground/deep_sea.arc
Revision: 1.5
Committed: Tue Jan 23 13:38:20 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.4: +1 -1 lines
Log Message:
- removed speed from sea_nw etc. because it is not animated
  (could somebody please check)
- slowed down deep_sea and sea, saves bandwidth and cpu processing
  and due to the randomising actually looks nicer, imho.

File Contents

# Content
1 Object deep_sea
2 face deep_sea.x11
3 anim
4 deep_sea.x11
5 deep_sea.x12
6 deep_sea.x13
7 deep_sea.x14
8 deep_sea.x13
9 deep_sea.x12
10 mina
11 magicmap blue
12 smoothlevel 17
13 smoothface deep_sea.x11 deep_sea_S.x11
14 smoothface deep_sea.x12 deep_sea_S.x12
15 smoothface deep_sea.x13 deep_sea_S.x13
16 smoothface deep_sea.x14 deep_sea_S.x14
17 speed -0.8
18 no_pass 1
19 no_pick 1
20 is_water 1
21 editable 8
22 is_floor 1
23 move_block all -boat
24 end