Revision: | 1.12 |
Committed: | Tue Apr 10 09:32:19 2007 UTC (17 years, 3 months ago) by root |
Branch: | MAIN |
Changes since 1.11: | +1 -1 lines |
Log Message: | - fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes. |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.8 | object deep_swamp |
2 | root | 1.5 | anim |
3 | deep_swamp.x11 | ||
4 | deep_swamp.x12 | ||
5 | mina | ||
6 | root | 1.9 | name swamp |
7 | face deep_swamp.x11 | ||
8 | speed -0.07 | ||
9 | type 138 | ||
10 | smoothlevel 8 | ||
11 | move_on walk | ||
12 | move_slow walk | ||
13 | move_slow_penalty 5 | ||
14 | root | 1.4 | no_pick 1 |
15 | root | 1.9 | is_floor 1 |
16 | is_wooded 1 | ||
17 | root | 1.7 | is_water 1 |
18 | root | 1.4 | editable 8 |
19 | root | 1.10 | magicmap green |
20 | root | 1.12 | smoothface deep_swamp.x11 deep_swamp_S.x11 deep_swamp.x12 deep_swamp_S.x12 |
21 | root | 1.1 | end |
22 | root | 1.9 |