Revision: | 1.12 |
Committed: | Tue Apr 10 09:32:19 2007 UTC (17 years, 3 months ago) by root |
Branch: | MAIN |
Changes since 1.11: | +1 -1 lines |
Log Message: | - fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes. |
# | Content |
---|---|
1 | object deep_swamp |
2 | anim |
3 | deep_swamp.x11 |
4 | deep_swamp.x12 |
5 | mina |
6 | name swamp |
7 | face deep_swamp.x11 |
8 | speed -0.07 |
9 | type 138 |
10 | smoothlevel 8 |
11 | move_on walk |
12 | move_slow walk |
13 | move_slow_penalty 5 |
14 | no_pick 1 |
15 | is_floor 1 |
16 | is_wooded 1 |
17 | is_water 1 |
18 | editable 8 |
19 | magicmap green |
20 | smoothface deep_swamp.x11 deep_swamp_S.x11 deep_swamp.x12 deep_swamp_S.x12 |
21 | end |
22 |