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/cvs/deliantra/arch/ground/deep_swamp.arc
Revision: 1.12
Committed: Tue Apr 10 09:32:19 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
Changes since 1.11: +1 -1 lines
Log Message:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
  multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
  per archetype, reinforcing the view that this info should
  not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
  a single smoothface per archetype with possibly multiple
  face => smooth values, and requires that smoothlevel values
  must be consistent for all archetypes.

File Contents

# Content
1 object deep_swamp
2 anim
3 deep_swamp.x11
4 deep_swamp.x12
5 mina
6 name swamp
7 face deep_swamp.x11
8 speed -0.07
9 type 138
10 smoothlevel 8
11 move_on walk
12 move_slow walk
13 move_slow_penalty 5
14 no_pick 1
15 is_floor 1
16 is_wooded 1
17 is_water 1
18 editable 8
19 magicmap green
20 smoothface deep_swamp.x11 deep_swamp_S.x11 deep_swamp.x12 deep_swamp_S.x12
21 end
22