added simple lava ground archetype
- fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes.
normalise color_bg to devnull
normalise color_fg to magicmap
second normaliser run - dude
lowercase Object and More manually for the time being
revert everything up to and including the normalising patch
more manual adjustment to move_on/off and move_type
pout anim sections first because the loader nukes is_animated flag
simply ran cfarch-normalize on all arches
changed smoothfaces
renamed pngs from \.1(..) to \.x\1
This form allows you to request diffs between any two revisions of this file. For each of the two "sides" of the diff, select a symbolic revision name using the selection box, or choose 'Use Text Field' and enter a numeric revision.