1 | Object oil_sea |
1 | object oil_sea |
2 | face oil_sea.111 |
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3 | anim |
2 | anim |
4 | oil_sea.111 |
3 | oil_sea.x11 |
5 | oil_sea.112 |
4 | oil_sea.x12 |
6 | oil_sea.113 |
5 | oil_sea.x13 |
7 | oil_sea.114 |
6 | oil_sea.x14 |
8 | oil_sea.113 |
7 | oil_sea.x13 |
9 | oil_sea.112 |
8 | oil_sea.x12 |
10 | mina |
9 | mina |
11 | name oil ocean |
10 | name oil ocean |
12 | name_pl oil ocean |
11 | name_pl oil ocean |
13 | magicmap black |
12 | face oil_sea.x11 |
14 | smoothlevel 16 |
13 | smoothlevel 16 |
15 | smoothface oil_sea.111 oil_sea_S.111 |
14 | smoothface oil_sea.x11 oil_sea_S.x11 oil_sea.x12 oil_sea_S.x12 oil_sea.x13 oil_sea_S.x13 oil_sea.x14 oil_sea_S.x14 |
16 | smoothface oil_sea.112 oil_sea_S.112 |
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17 | smoothface oil_sea.113 oil_sea_S.113 |
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18 | smoothface oil_sea.114 oil_sea_S.114 |
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19 | speed 0.1 |
15 | speed 0.1 |
20 | no_pass 1 |
16 | move_block all |
21 | no_pick 1 |
17 | no_pick 1 |
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18 | is_floor 1 |
22 | is_water 1 |
19 | is_water 1 |
23 | editable 8 |
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24 | is_floor 1 |
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25 | move_block all -boat |
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26 | end |
20 | end |
27 | |
21 | |
28 | Object oil_sea_ultra_viscous |
22 | object oil_sea_ultra_viscous |
29 | # So thick you can almost walk on it (To be used where one needs |
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30 | # walk-on-able/nonblocking oil) |
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31 | # (ex: some random maps). For most applications you should use the regular |
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32 | # oil_sea |
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33 | # which will be swimable as water is (but much slower swiming ofcourse) |
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34 | face oil_sea.111 |
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35 | anim |
23 | anim |
36 | oil_sea.111 |
24 | oil_sea.x11 |
37 | oil_sea.112 |
25 | oil_sea.x12 |
38 | oil_sea.113 |
26 | oil_sea.x13 |
39 | oil_sea.114 |
27 | oil_sea.x14 |
40 | oil_sea.113 |
28 | oil_sea.x13 |
41 | oil_sea.112 |
29 | oil_sea.x12 |
42 | mina |
30 | mina |
43 | name ultra viscous oil |
31 | name ultra viscous oil |
44 | name_pl ultra viscous oil |
32 | name_pl ultra viscous oil |
45 | magicmap black |
33 | face oil_sea.x11 |
46 | smoothlevel 16 |
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47 | smoothface oil_sea.111 oil_sea_S.111 |
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48 | smoothface oil_sea.112 oil_sea_S.112 |
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49 | smoothface oil_sea.113 oil_sea_S.113 |
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50 | smoothface oil_sea.114 oil_sea_S.114 |
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51 | speed 0.01 |
34 | speed 0.01 |
52 | no_pass 0 |
35 | move_block -all |
53 | no_pick 1 |
36 | no_pick 1 |
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37 | is_floor 1 |
54 | is_water 1 |
38 | is_water 1 |
55 | editable 8 |
39 | # which will be swimable as water is (but much slower swiming ofcourse) |
56 | is_floor 1 |
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57 | end |
40 | end |
58 | |
41 | |