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/cvs/deliantra/arch/ground/oil_sea.arc
(Generate patch)

Comparing deliantra/arch/ground/oil_sea.arc (file contents):
Revision 1.1 by root, Mon Feb 6 20:26:13 2006 UTC vs.
Revision 1.2 by pippijn, Thu May 4 15:31:30 2006 UTC

20no_pass 1 20no_pass 1
21no_pick 1 21no_pick 1
22is_water 1 22is_water 1
23editable 8 23editable 8
24is_floor 1 24is_floor 1
25move_block all -boat
25end 26end
26 27
27Object oil_sea_ultra_viscous 28Object oil_sea_ultra_viscous
28#So thick you can almost walk on it (To be used where on needs walk-on-able/nonblocking oil) 29# So thick you can almost walk on it (To be used where one needs
30# walk-on-able/nonblocking oil)
29#(ex: some random maps). For most applications you should use the regular oil_sea 31# (ex: some random maps). For most applications you should use the regular
32# oil_sea
30#which will be swimable as water is (but much slower swiming ofcourse) 33# which will be swimable as water is (but much slower swiming ofcourse)
31face oil_sea.111 34face oil_sea.111
32anim 35anim
33oil_sea.111 36oil_sea.111
34oil_sea.112 37oil_sea.112
35oil_sea.113 38oil_sea.113

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