--- deliantra/arch/ground/oil_sea.arc 2006/02/06 20:26:13 1.1 +++ deliantra/arch/ground/oil_sea.arc 2006/05/04 15:31:30 1.2 @@ -22,12 +22,15 @@ is_water 1 editable 8 is_floor 1 +move_block all -boat end Object oil_sea_ultra_viscous -#So thick you can almost walk on it (To be used where on needs walk-on-able/nonblocking oil) -#(ex: some random maps). For most applications you should use the regular oil_sea -#which will be swimable as water is (but much slower swiming ofcourse) +# So thick you can almost walk on it (To be used where one needs +# walk-on-able/nonblocking oil) +# (ex: some random maps). For most applications you should use the regular +# oil_sea +# which will be swimable as water is (but much slower swiming ofcourse) face oil_sea.111 anim oil_sea.111