--- deliantra/arch/ground/oil_sea.arc 2007/03/03 00:49:52 1.7 +++ deliantra/arch/ground/oil_sea.arc 2007/03/03 01:15:38 1.8 @@ -1,4 +1,4 @@ -Object oil_sea +object oil_sea face oil_sea.x11 anim oil_sea.x11 @@ -25,7 +25,7 @@ move_block all -boat end -Object oil_sea_ultra_viscous +object oil_sea_ultra_viscous # So thick you can almost walk on it (To be used where one needs # walk-on-able/nonblocking oil) # (ex: some random maps). For most applications you should use the regular