1 | Object oil_sea |
1 | object oil_sea |
2 | face oil_sea.111 |
2 | face oil_sea.x11 |
3 | anim |
3 | anim |
4 | oil_sea.111 |
4 | oil_sea.x11 |
5 | oil_sea.112 |
5 | oil_sea.x12 |
6 | oil_sea.113 |
6 | oil_sea.x13 |
7 | oil_sea.114 |
7 | oil_sea.x14 |
8 | oil_sea.113 |
8 | oil_sea.x13 |
9 | oil_sea.112 |
9 | oil_sea.x12 |
10 | mina |
10 | mina |
11 | name oil ocean |
11 | name oil ocean |
12 | name_pl oil ocean |
12 | name_pl oil ocean |
13 | magicmap black |
13 | magicmap black |
14 | smoothlevel 16 |
14 | smoothlevel 16 |
15 | smoothface oil_sea.111 oil_sea_S.111 |
15 | smoothface oil_sea.x11 oil_sea_S.x11 |
16 | smoothface oil_sea.112 oil_sea_S.112 |
16 | smoothface oil_sea.x12 oil_sea_S.x12 |
17 | smoothface oil_sea.113 oil_sea_S.113 |
17 | smoothface oil_sea.x13 oil_sea_S.x13 |
18 | smoothface oil_sea.114 oil_sea_S.114 |
18 | smoothface oil_sea.x14 oil_sea_S.x14 |
19 | speed 0.1 |
19 | speed 0.1 |
20 | no_pass 1 |
20 | no_pass 1 |
21 | no_pick 1 |
21 | no_pick 1 |
22 | is_water 1 |
22 | is_water 1 |
23 | editable 8 |
23 | editable 8 |
24 | is_floor 1 |
24 | is_floor 1 |
25 | move_block all -boat |
25 | move_block all -boat |
26 | end |
26 | end |
27 | |
27 | |
28 | Object oil_sea_ultra_viscous |
28 | object oil_sea_ultra_viscous |
29 | # So thick you can almost walk on it (To be used where one needs |
29 | # So thick you can almost walk on it (To be used where one needs |
30 | # walk-on-able/nonblocking oil) |
30 | # walk-on-able/nonblocking oil) |
31 | # (ex: some random maps). For most applications you should use the regular |
31 | # (ex: some random maps). For most applications you should use the regular |
32 | # oil_sea |
32 | # oil_sea |
33 | # which will be swimable as water is (but much slower swiming ofcourse) |
33 | # which will be swimable as water is (but much slower swiming ofcourse) |
34 | face oil_sea.111 |
34 | face oil_sea.x11 |
35 | anim |
35 | anim |
36 | oil_sea.111 |
36 | oil_sea.x11 |
37 | oil_sea.112 |
37 | oil_sea.x12 |
38 | oil_sea.113 |
38 | oil_sea.x13 |
39 | oil_sea.114 |
39 | oil_sea.x14 |
40 | oil_sea.113 |
40 | oil_sea.x13 |
41 | oil_sea.112 |
41 | oil_sea.x12 |
42 | mina |
42 | mina |
43 | name ultra viscous oil |
43 | name ultra viscous oil |
44 | name_pl ultra viscous oil |
44 | name_pl ultra viscous oil |
45 | magicmap black |
45 | magicmap black |
46 | smoothlevel 16 |
46 | smoothlevel 16 |
47 | smoothface oil_sea.111 oil_sea_S.111 |
47 | smoothface oil_sea.x11 oil_sea_S.x11 |
48 | smoothface oil_sea.112 oil_sea_S.112 |
48 | smoothface oil_sea.x12 oil_sea_S.x12 |
49 | smoothface oil_sea.113 oil_sea_S.113 |
49 | smoothface oil_sea.x13 oil_sea_S.x13 |
50 | smoothface oil_sea.114 oil_sea_S.114 |
50 | smoothface oil_sea.x14 oil_sea_S.x14 |
51 | speed 0.01 |
51 | speed 0.01 |
52 | no_pass 0 |
52 | no_pass 0 |
53 | no_pick 1 |
53 | no_pick 1 |
54 | is_water 1 |
54 | is_water 1 |
55 | editable 8 |
55 | editable 8 |