… | |
… | |
16 | no_pick 1 |
16 | no_pick 1 |
17 | is_floor 1 |
17 | is_floor 1 |
18 | is_water 1 |
18 | is_water 1 |
19 | editable 8 |
19 | editable 8 |
20 | magicmap black |
20 | magicmap black |
21 | smoothface oil_sea.x14 oil_sea_S.x14 |
21 | smoothface oil_sea.x11 oil_sea_S.x11 oil_sea.x12 oil_sea_S.x12 oil_sea.x13 oil_sea_S.x13 oil_sea.x14 oil_sea_S.x14 |
22 | end |
22 | end |
23 | |
23 | |
24 | object oil_sea_ultra_viscous |
24 | object oil_sea_ultra_viscous |
25 | anim |
25 | anim |
26 | oil_sea.x11 |
26 | oil_sea.x11 |
… | |
… | |
32 | mina |
32 | mina |
33 | name ultra viscous oil |
33 | name ultra viscous oil |
34 | name_pl ultra viscous oil |
34 | name_pl ultra viscous oil |
35 | face oil_sea.x11 |
35 | face oil_sea.x11 |
36 | speed 0.01 |
36 | speed 0.01 |
37 | smoothlevel 16 |
|
|
38 | move_block -all |
37 | move_block -all |
39 | no_pick 1 |
38 | no_pick 1 |
40 | is_floor 1 |
39 | is_floor 1 |
41 | is_water 1 |
40 | is_water 1 |
42 | # which will be swimable as water is (but much slower swiming ofcourse) |
41 | # which will be swimable as water is (but much slower swiming ofcourse) |
43 | editable 8 |
42 | editable 8 |
44 | magicmap black |
43 | magicmap black |
45 | smoothface oil_sea.x14 oil_sea_S.x14 |
|
|
46 | end |
44 | end |
47 | |
45 | |