--- deliantra/arch/ground/oil_sea.arc 2007/02/06 22:40:16 1.5 +++ deliantra/arch/ground/oil_sea.arc 2007/04/10 09:32:19 1.11 @@ -1,4 +1,12 @@ object oil_sea +anim +oil_sea.x11 +oil_sea.x12 +oil_sea.x13 +oil_sea.x14 +oil_sea.x13 +oil_sea.x12 +mina name oil ocean name_pl oil ocean face oil_sea.x11 @@ -10,7 +18,10 @@ is_water 1 editable 8 magicmap black -smoothface oil_sea.x14 oil_sea_S.x14 +smoothface oil_sea.x11 oil_sea_S.x11 oil_sea.x12 oil_sea_S.x12 oil_sea.x13 oil_sea_S.x13 oil_sea.x14 oil_sea_S.x14 +end + +object oil_sea_ultra_viscous anim oil_sea.x11 oil_sea.x12 @@ -19,29 +30,16 @@ oil_sea.x13 oil_sea.x12 mina -end - -object oil_sea_ultra_viscous name ultra viscous oil name_pl ultra viscous oil face oil_sea.x11 speed 0.01 -smoothlevel 16 -move_block 0 +move_block -all no_pick 1 is_floor 1 is_water 1 # which will be swimable as water is (but much slower swiming ofcourse) editable 8 magicmap black -smoothface oil_sea.x14 oil_sea_S.x14 -anim -oil_sea.x11 -oil_sea.x12 -oil_sea.x13 -oil_sea.x14 -oil_sea.x13 -oil_sea.x12 -mina end