1 | object oil_sea |
1 | object oil_sea |
2 | face oil_sea.x11 |
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3 | anim |
2 | anim |
4 | oil_sea.x11 |
3 | oil_sea.x11 |
5 | oil_sea.x12 |
4 | oil_sea.x12 |
6 | oil_sea.x13 |
5 | oil_sea.x13 |
7 | oil_sea.x14 |
6 | oil_sea.x14 |
8 | oil_sea.x13 |
7 | oil_sea.x13 |
9 | oil_sea.x12 |
8 | oil_sea.x12 |
10 | mina |
9 | mina |
11 | name oil ocean |
10 | name oil ocean |
12 | name_pl oil ocean |
11 | name_pl oil ocean |
13 | magicmap black |
12 | face oil_sea.x11 |
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13 | speed 0.1 |
14 | smoothlevel 16 |
14 | smoothlevel 16 |
15 | smoothface oil_sea.x11 oil_sea_S.x11 |
15 | move_block all |
16 | smoothface oil_sea.x12 oil_sea_S.x12 |
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17 | smoothface oil_sea.x13 oil_sea_S.x13 |
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18 | smoothface oil_sea.x14 oil_sea_S.x14 |
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19 | speed 0.1 |
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20 | no_pass 1 |
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21 | no_pick 1 |
16 | no_pick 1 |
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17 | is_floor 1 |
22 | is_water 1 |
18 | is_water 1 |
23 | editable 8 |
19 | editable 8 |
24 | is_floor 1 |
20 | magicmap black |
25 | move_block all -boat |
21 | smoothface oil_sea.x14 oil_sea_S.x14 |
26 | end |
22 | end |
27 | |
23 | |
28 | object oil_sea_ultra_viscous |
24 | object oil_sea_ultra_viscous |
29 | # So thick you can almost walk on it (To be used where one needs |
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30 | # walk-on-able/nonblocking oil) |
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31 | # (ex: some random maps). For most applications you should use the regular |
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32 | # oil_sea |
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33 | # which will be swimable as water is (but much slower swiming ofcourse) |
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34 | face oil_sea.x11 |
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35 | anim |
25 | anim |
36 | oil_sea.x11 |
26 | oil_sea.x11 |
37 | oil_sea.x12 |
27 | oil_sea.x12 |
38 | oil_sea.x13 |
28 | oil_sea.x13 |
39 | oil_sea.x14 |
29 | oil_sea.x14 |
40 | oil_sea.x13 |
30 | oil_sea.x13 |
41 | oil_sea.x12 |
31 | oil_sea.x12 |
42 | mina |
32 | mina |
43 | name ultra viscous oil |
33 | name ultra viscous oil |
44 | name_pl ultra viscous oil |
34 | name_pl ultra viscous oil |
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35 | face oil_sea.x11 |
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36 | speed 0.01 |
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37 | smoothlevel 16 |
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38 | move_block -all |
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39 | no_pick 1 |
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40 | is_floor 1 |
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41 | is_water 1 |
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42 | # which will be swimable as water is (but much slower swiming ofcourse) |
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43 | editable 8 |
45 | magicmap black |
44 | magicmap black |
46 | smoothlevel 16 |
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47 | smoothface oil_sea.x11 oil_sea_S.x11 |
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48 | smoothface oil_sea.x12 oil_sea_S.x12 |
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49 | smoothface oil_sea.x13 oil_sea_S.x13 |
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50 | smoothface oil_sea.x14 oil_sea_S.x14 |
45 | smoothface oil_sea.x14 oil_sea_S.x14 |
51 | speed 0.01 |
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52 | no_pass 0 |
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53 | no_pick 1 |
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54 | is_water 1 |
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55 | editable 8 |
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56 | is_floor 1 |
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57 | end |
46 | end |
58 | |
47 | |