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/cvs/deliantra/arch/ground/oil_sea.arc
Revision: 1.11
Committed: Tue Apr 10 09:32:19 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81, rel-2_80, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_1, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, rel-2_53, rel-2_32, rel-2_78, rel-2_61, rel-2_43, rel-2_42, rel-2_41
Changes since 1.10: +1 -3 lines
Log Message:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
  multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
  per archetype, reinforcing the view that this info should
  not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
  a single smoothface per archetype with possibly multiple
  face => smooth values, and requires that smoothlevel values
  must be consistent for all archetypes.

File Contents

# Content
1 object oil_sea
2 anim
3 oil_sea.x11
4 oil_sea.x12
5 oil_sea.x13
6 oil_sea.x14
7 oil_sea.x13
8 oil_sea.x12
9 mina
10 name oil ocean
11 name_pl oil ocean
12 face oil_sea.x11
13 speed 0.1
14 smoothlevel 16
15 move_block all
16 no_pick 1
17 is_floor 1
18 is_water 1
19 editable 8
20 magicmap black
21 smoothface oil_sea.x11 oil_sea_S.x11 oil_sea.x12 oil_sea_S.x12 oil_sea.x13 oil_sea_S.x13 oil_sea.x14 oil_sea_S.x14
22 end
23
24 object oil_sea_ultra_viscous
25 anim
26 oil_sea.x11
27 oil_sea.x12
28 oil_sea.x13
29 oil_sea.x14
30 oil_sea.x13
31 oil_sea.x12
32 mina
33 name ultra viscous oil
34 name_pl ultra viscous oil
35 face oil_sea.x11
36 speed 0.01
37 move_block -all
38 no_pick 1
39 is_floor 1
40 is_water 1
41 # which will be swimable as water is (but much slower swiming ofcourse)
42 editable 8
43 magicmap black
44 end
45