Revision: | 1.14 |
Committed: | Tue Apr 10 09:32:20 2007 UTC (17 years, 2 months ago) by root |
Branch: | MAIN |
Changes since 1.13: | +1 -7 lines |
Log Message: | - fix smoothfaces specification for animated tiles - smoothfaces is the *only* attribute that could exist multiple times. this is not supported by Crossfire.pm. - smooth information and level is obviousaly *per face*, not per archetype, reinforcing the view that this info should not be in the archetypes at all. - until this has been fixed, crossfire 2.x servers require a single smoothface per archetype with possibly multiple face => smooth values, and requires that smoothlevel values must be consistent for all archetypes. |
# | Content |
---|---|
1 | object sea |
2 | anim |
3 | sea.x11 |
4 | sea.x12 |
5 | sea.x13 |
6 | sea.x14 |
7 | sea.x13 |
8 | sea.x12 |
9 | mina |
10 | face sea.x11 |
11 | speed -0.12 |
12 | smoothlevel 20 |
13 | move_block all -boat |
14 | no_pick 1 |
15 | is_floor 1 |
16 | is_water 1 |
17 | editable 8 |
18 | magicmap light_blue |
19 | smoothface sea.x11 sea_S.x11 sea.x12 sea_S.x12 sea.x13 sea_S.x13 sea.x14 sea_S.x14 |
20 | end |
21 | |
22 | object sea1 |
23 | anim |
24 | sea.x11 |
25 | sea.x12 |
26 | sea.x13 |
27 | sea.x14 |
28 | sea.x13 |
29 | sea.x12 |
30 | mina |
31 | name sea |
32 | face sea.x11 |
33 | speed -0.12 |
34 | no_pick 1 |
35 | is_floor 1 |
36 | is_water 1 |
37 | editable 8 |
38 | magicmap light_blue |
39 | end |
40 | |
41 | object sea_ne |
42 | name sea |
43 | face sea_ne.x11 |
44 | move_block all |
45 | no_pick 1 |
46 | is_floor 1 |
47 | is_water 1 |
48 | editable 8 |
49 | magicmap light_blue |
50 | end |
51 | |
52 | object sea_nw |
53 | name sea |
54 | face sea_nw.x11 |
55 | move_block all |
56 | no_pick 1 |
57 | is_floor 1 |
58 | is_water 1 |
59 | editable 8 |
60 | magicmap light_blue |
61 | end |
62 | |
63 | object sea_se |
64 | name sea |
65 | face sea_se.x11 |
66 | move_block all |
67 | no_pick 1 |
68 | is_floor 1 |
69 | is_water 1 |
70 | editable 8 |
71 | magicmap light_blue |
72 | end |
73 | |
74 | object sea_sw |
75 | name sea |
76 | face sea_sw.x11 |
77 | move_block all |
78 | no_pick 1 |
79 | is_floor 1 |
80 | is_water 1 |
81 | editable 8 |
82 | magicmap light_blue |
83 | end |
84 |