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/cvs/deliantra/arch/ground/sea.arc
Revision: 1.14
Committed: Tue Apr 10 09:32:20 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
Changes since 1.13: +1 -7 lines
Log Message:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
  multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
  per archetype, reinforcing the view that this info should
  not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
  a single smoothface per archetype with possibly multiple
  face => smooth values, and requires that smoothlevel values
  must be consistent for all archetypes.

File Contents

# Content
1 object sea
2 anim
3 sea.x11
4 sea.x12
5 sea.x13
6 sea.x14
7 sea.x13
8 sea.x12
9 mina
10 face sea.x11
11 speed -0.12
12 smoothlevel 20
13 move_block all -boat
14 no_pick 1
15 is_floor 1
16 is_water 1
17 editable 8
18 magicmap light_blue
19 smoothface sea.x11 sea_S.x11 sea.x12 sea_S.x12 sea.x13 sea_S.x13 sea.x14 sea_S.x14
20 end
21
22 object sea1
23 anim
24 sea.x11
25 sea.x12
26 sea.x13
27 sea.x14
28 sea.x13
29 sea.x12
30 mina
31 name sea
32 face sea.x11
33 speed -0.12
34 no_pick 1
35 is_floor 1
36 is_water 1
37 editable 8
38 magicmap light_blue
39 end
40
41 object sea_ne
42 name sea
43 face sea_ne.x11
44 move_block all
45 no_pick 1
46 is_floor 1
47 is_water 1
48 editable 8
49 magicmap light_blue
50 end
51
52 object sea_nw
53 name sea
54 face sea_nw.x11
55 move_block all
56 no_pick 1
57 is_floor 1
58 is_water 1
59 editable 8
60 magicmap light_blue
61 end
62
63 object sea_se
64 name sea
65 face sea_se.x11
66 move_block all
67 no_pick 1
68 is_floor 1
69 is_water 1
70 editable 8
71 magicmap light_blue
72 end
73
74 object sea_sw
75 name sea
76 face sea_sw.x11
77 move_block all
78 no_pick 1
79 is_floor 1
80 is_water 1
81 editable 8
82 magicmap light_blue
83 end
84