--- deliantra/arch/ground/sea.arc 2007/01/23 13:54:28 1.6 +++ deliantra/arch/ground/sea.arc 2007/02/06 22:40:16 1.7 @@ -1,5 +1,15 @@ -Object sea +object sea face sea.x11 +speed -0.12 +smoothlevel 20 +move_block all -boat +no_pick 1 +is_floor 1 +is_water 1 +color_bg blue +color_fg light_blue +editable 8 +smoothface sea.x14 sea_S.x14 anim sea.x11 sea.x12 @@ -8,23 +18,20 @@ sea.x13 sea.x12 mina -smoothface sea.x11 sea_S.x11 -smoothface sea.x12 sea_S.x12 -smoothface sea.x13 sea_S.x13 -smoothface sea.x14 sea_S.x14 -color_fg light_blue -color_bg blue +end + +object sea1 +name sea +face sea.x11 speed -0.12 -move_block all -boat +smoothlevel 20 no_pick 1 +is_floor 1 is_water 1 +color_bg blue +color_fg light_blue editable 8 -is_floor 1 -smoothlevel 20 -end -Object sea1 -name sea -face sea.x11 +smoothface sea.x14 sea_S.x14 anim sea.x11 sea.x12 @@ -33,64 +40,57 @@ sea.x13 sea.x12 mina -smoothface sea.x11 sea_S.x11 -smoothface sea.x12 sea_S.x12 -smoothface sea.x13 sea_S.x13 -smoothface sea.x14 sea_S.x14 -color_fg light_blue -color_bg blue -speed -0.12 +end + +object sea_ne +name sea +face sea_ne.x11 +smoothlevel 20 +move_block all no_pick 1 +is_floor 1 is_water 1 +color_bg blue +color_fg light_blue editable 8 -is_floor 1 -smoothlevel 20 end -Object sea_nw + +object sea_nw name sea face sea_nw.x11 -color_fg light_blue -color_bg blue -no_pass 1 +smoothlevel 20 +move_block all no_pick 1 +is_floor 1 is_water 1 +color_bg blue +color_fg light_blue editable 8 -is_floor 1 -smoothlevel 20 end -Object sea_ne + +object sea_se name sea -face sea_ne.x11 -color_fg light_blue -color_bg blue -no_pass 1 +face sea_se.x11 +smoothlevel 20 +move_block all no_pick 1 +is_floor 1 is_water 1 +color_bg blue +color_fg light_blue editable 8 -is_floor 1 -smoothlevel 20 end -Object sea_sw + +object sea_sw name sea face sea_sw.x11 -color_fg light_blue -color_bg blue -no_pass 1 -no_pick 1 -is_water 1 -editable 8 -is_floor 1 smoothlevel 20 -end -Object sea_se -name sea -face sea_se.x11 -color_fg light_blue -color_bg blue +move_block all no_pick 1 -no_pass 1 +is_floor 1 is_water 1 +color_bg blue +color_fg light_blue editable 8 -is_floor 1 -smoothlevel 20 end +