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/cvs/deliantra/arch/ground/shallow_sea.arc
Revision: 1.9
Committed: Tue Apr 10 09:32:20 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
Changes since 1.8: +2 -2 lines
Log Message:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
  multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
  per archetype, reinforcing the view that this info should
  not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
  a single smoothface per archetype with possibly multiple
  face => smooth values, and requires that smoothlevel values
  must be consistent for all archetypes.

File Contents

# User Rev Content
1 root 1.7 object shallow_sea
2 root 1.5 anim
3     shallow_sea.x11
4     shallow_sea.x12
5     shallow_sea.x13
6     shallow_sea.x14
7     shallow_sea.x13
8     shallow_sea.x12
9     mina
10 root 1.8 face shallow_sea.x11
11     speed 0.2
12     move_block all
13 root 1.4 no_pick 1
14 root 1.8 is_floor 1
15 root 1.4 is_water 1
16     editable 8
17 root 1.8 magicmap light_blue
18 root 1.9 smoothlevel 19
19     smoothface shallow_sea.x11 shallow_sea_S.x11 shallow_sea.x12 shallow_sea_S.x12 shallow_sea.x13 shallow_sea_S.x13 shallow_sea.x14 shallow_sea_S.x14
20 root 1.1 end
21 root 1.8