1 |
#The value of copper is 1/2 that of silver. |
2 |
#If this copper coin had a weight of 10 it's value would be 0.5 |
3 |
#However, these coins have a weight of 2, so their value is 0.1 |
4 |
#10 copper coins equal 1 silver coin. |
5 |
#Since there are no decimal values in CF I have used 0 as the value. |
6 |
#thus converters are needed in banks (and the 'broken converter' check |
7 |
#in apply.c or converter.c needs to be removed or disabled when playing |
8 |
#with copper coins. |
9 |
#--MikeeUSA-- |
10 |
object coppercoin |
11 |
name copper coin |
12 |
name_pl copper coins |
13 |
race gold and jewels |
14 |
face coppercoin.x11 |
15 |
nrof 1 |
16 |
type 36 |
17 |
materialname copper |
18 |
value 0 |
19 |
weight 2 |
20 |
client_type 2001 |
21 |
editor_folder deprecated/jewel |
22 |
end |
23 |
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