object lantern2_1 name broken bright lantern name_pl broken lanterns other_arch lantern2_unlit face lantern2.x11 magicmap orange food 10000 speed 0.02 materialname iron value 0 weight 2500 glow_radius 8 client_type 1102 changing 1 is_lightable 1 end object lantern2_unlit name broken bright lantern name_pl broken lanterns other_arch lantern2_1 face lantern2_off.x11 magicmap brown food 10000 nrof 1 materialname iron value 15000 weight 2500 glow_radius 0 client_type 1102 is_lightable 1 end object lantern_1 name broken lantern name_pl broken lanterns other_arch lantern_unlit face lantern.x11 magicmap orange food 10000 speed 0.01 materialname iron value 0 weight 1500 glow_radius 5 client_type 1102 changing 1 is_lightable 1 end object lantern_bright inherit lantern_type name bright lantern name_pl bright lanterns msg This bright lantern comes with the same features as the basic lantern model, but it comes with brighter burning fuel and a special glass, which is more transparent than the normal lanterns. By lasting at least one day it will provide enough illumination for adventures even into deep dungeons. H endmsg other_arch lantern_bright_on face lantern2_off.x11 food 90 level 30 value 1000 range 5 end object lantern_bright_dura inherit lantern_bright name dura bright lantern name_pl dura bright lanterns msg The B line of lanterns have enhanced burning duration. This is achieved by them having a much larger tank. It will give you enough light for at over half a month of continuous adventuring. There is a saying that claims: "if you can lift a dura once, you won't put it down again." This bright dura model gives as much light as a normal bright lantern. H endmsg food 1440 level 40 value 100000 weight 3000 end object lantern_bright_on name don't use this arch in maps face lantern2.x11 is_animated 0 end object lantern_magic inherit lantern_type name magic lantern name_pl magic lanterns msg This magical lantern comes with a special magical fuel which has been invented by wizards in Brests, to support extensive adventuring in deep caves. This lantern will make any dungeon bright as daylight for at least one day. Warning: Please avoid looking directly into the flame! H endmsg other_arch lantern_magic_on face lantern3_off.x11 food 90 level 50 value 10000 range 7 end object lantern_magic_dura inherit lantern_magic name dura magic lantern name_pl dura magic lanterns msg The B line of lanterns have enhanced burning duration. This is achieved by them having a much larger tank. It will give you enough light for at over half a month of continuous adventuring. There is a saying that claims: "if you can lift a dura once, you won't put it down again." This magic dura model is a luxury that will serve even the most demanding illumination needs of the experienced adventurer. Their brightness and duration are unmatched! Warning: Please don't look directly into the flame! H endmsg food 1440 level 60 value 1000000 weight 3000 end object lantern_magic_on name don't use this arch in maps face lantern3.x11 is_animated 0 end object lantern_normal inherit lantern_type name basic lantern name_pl basic lanterns msg This lantern is the basic lantern model. Every adventurer should have one. It provides the light of a torch but lasts at least one day, and you can light it up and put it out as often as you like. They last long enough to provide enough illumination for adventures even into deep dungeons, where you would otherwise need to carry a lot of torches. H endmsg other_arch lantern_normal_on face lantern_off.x11 food 90 level 10 value 100 range 3 end object lantern_normal_dura inherit lantern_normal name dura lantern name_pl dura lanterns msg The B line of lanterns have enhanced burning duration. This is achieved by them having a much larger tank. It will give you enough light for at over half a month of continuous adventuring. There is a saying that claims: "if you can lift a dura once, you won't put it down again." This lantern gives as much light as your basic lantern. H endmsg food 1440 level 20 value 10000 weight 3000 end object lantern_normal_on name don't use this arch in maps face lantern.x11 is_animated 0 end object lantern_type is_animated 0 magicmap orange food 90 speed 0.00208 direction 0 type 82 materialname iron value 100 weight 1000 client_type 1102 range 3 is_lightable 1 end object lantern_unlit name broken lantern name_pl broken lanterns other_arch lantern_1 face lantern_off.x11 magicmap brown food 10000 nrof 1 materialname iron value 5000 weight 1500 glow_radius 0 client_type 1102 is_lightable 1 end