1 | object lantern_type |
1 | object lantern2_1 |
2 | materialname iron |
2 | name broken bright lantern |
3 | range 3 |
3 | name_pl broken lanterns |
4 | type 82 |
4 | other_arch lantern2_unlit |
5 | weight 1000 |
5 | face lantern2.x11 |
6 | food 90 |
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7 | speed 0.00208 |
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8 | value 100 |
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9 | client_type 1102 |
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10 | magicmap orange |
6 | magicmap orange |
11 | direction 0 |
7 | food 10000 |
12 | is_animated 0 |
8 | speed 0.02 |
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9 | materialname iron |
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10 | value 0 |
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|
11 | weight 2500 |
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12 | glow_radius 8 |
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13 | client_type 1102 |
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|
14 | changing 1 |
13 | is_lightable 1 |
15 | is_lightable 1 |
14 | end |
16 | end |
15 | |
17 | |
16 | object lantern_normal_on |
18 | object lantern2_unlit |
17 | name don't use this arch in maps |
19 | name broken bright lantern |
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20 | name_pl broken lanterns |
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21 | other_arch lantern2_1 |
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22 | face lantern2_off.x11 |
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23 | magicmap brown |
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24 | food 10000 |
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25 | nrof 1 |
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26 | materialname iron |
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|
27 | value 15000 |
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|
28 | weight 2500 |
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|
29 | glow_radius 0 |
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30 | client_type 1102 |
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31 | is_lightable 1 |
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32 | end |
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33 | |
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34 | object lantern_1 |
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35 | name broken lantern |
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36 | name_pl broken lanterns |
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37 | other_arch lantern_unlit |
18 | face lantern.x11 |
38 | face lantern.x11 |
19 | is_animated 0 |
39 | magicmap orange |
20 | end |
40 | food 10000 |
21 | object lantern_bright_on |
41 | speed 0.01 |
22 | name don't use this arch in maps |
42 | materialname iron |
23 | face lantern2.x11 |
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24 | is_animated 0 |
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25 | end |
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26 | object lantern_magic_on |
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27 | name don't use this arch in maps |
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28 | face lantern3.x11 |
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29 | is_animated 0 |
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30 | end |
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31 | |
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32 | object lantern_normal |
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33 | inherit lantern_type |
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34 | name basic lantern |
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35 | name_pl basic lanterns |
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36 | other_arch lantern_normal_on |
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37 | face lantern_off.x11 |
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38 | range 3 |
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39 | food 90 |
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|
40 | value 100 |
43 | value 0 |
41 | level 10 |
44 | weight 1500 |
42 | msg |
45 | glow_radius 5 |
43 | This lantern is the basic lantern model. Every adventurer should have one. It provides |
46 | client_type 1102 |
44 | the light of a torch but lasts at least one day, and you can light it up and |
47 | changing 1 |
45 | put it out as often as you like. |
48 | is_lightable 1 |
46 | |
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47 | They last long enough to provide enough illumination for adventures even |
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48 | into deep dungeons, where you would otherwise need to carry a lot of torches. |
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49 | |
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50 | H<One day in the game is about 1½ hours in real time long. You need flint & steel to light it up.> |
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51 | endmsg |
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52 | end |
49 | end |
53 | |
50 | |
54 | object lantern_bright |
51 | object lantern_bright |
55 | inherit lantern_type |
52 | inherit lantern_type |
56 | name bright lantern |
53 | name bright lantern |
57 | name_pl bright lanterns |
54 | name_pl bright lanterns |
58 | other_arch lantern_bright_on |
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59 | face lantern2_off.x11 |
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60 | range 5 |
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61 | food 90 |
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62 | value 1000 |
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63 | level 30 |
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64 | msg |
55 | msg |
65 | This bright lantern comes with the same features as the basic lantern |
56 | This bright lantern comes with the same features as the basic lantern |
66 | model, but it comes with brighter burning fuel and a special glass, which |
57 | model, but it comes with brighter burning fuel and a special glass, which |
67 | is more transparent than the normal lanterns. By lasting at least one |
58 | is more transparent than the normal lanterns. By lasting at least one |
68 | day it will provide enough illumination for adventures even into deep |
59 | day it will provide enough illumination for adventures even into deep |
69 | dungeons. |
60 | dungeons. |
70 | |
61 | |
71 | H<One day in the game is about 1½ hours in real time long. You need flint & steel to light it up.> |
62 | H<One day in the game is about 1½ hours in real time long. You need flint & steel to light it up.> |
72 | endmsg |
63 | endmsg |
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64 | other_arch lantern_bright_on |
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65 | face lantern2_off.x11 |
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66 | food 90 |
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67 | level 30 |
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68 | value 1000 |
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69 | range 5 |
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70 | end |
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71 | |
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72 | object lantern_bright_dura |
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73 | inherit lantern_bright |
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74 | name dura bright lantern |
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75 | name_pl dura bright lanterns |
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76 | msg |
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77 | The B<dura> line of lanterns have enhanced burning duration. This is |
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|
78 | achieved by them having a much larger tank. It will give you enough light |
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79 | for at over half a month of continuous adventuring. There is a saying that |
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80 | claims: "if you can lift a dura once, you won't put it down again." |
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81 | |
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82 | This bright dura model gives as much light as a normal bright lantern. |
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83 | |
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84 | H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
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85 | endmsg |
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86 | food 1440 |
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87 | level 40 |
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88 | value 100000 |
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89 | weight 3000 |
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90 | end |
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91 | |
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92 | object lantern_bright_on |
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93 | name don't use this arch in maps |
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94 | face lantern2.x11 |
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95 | is_animated 0 |
73 | end |
96 | end |
74 | |
97 | |
75 | object lantern_magic |
98 | object lantern_magic |
76 | inherit lantern_type |
99 | inherit lantern_type |
77 | name magic lantern |
100 | name magic lantern |
78 | name_pl magic lanterns |
101 | name_pl magic lanterns |
79 | other_arch lantern_magic_on |
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80 | face lantern3_off.x11 |
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81 | range 7 |
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82 | food 90 |
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83 | value 10000 |
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84 | level 50 |
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85 | msg |
102 | msg |
86 | This magical lantern comes with a special magical fuel which has been |
103 | This magical lantern comes with a special magical fuel which has been |
87 | invented by wizards in Brests, to support extensive adventuring in deep |
104 | invented by wizards in Brests, to support extensive adventuring in deep |
88 | caves. This lantern will make any dungeon bright as daylight for at least |
105 | caves. This lantern will make any dungeon bright as daylight for at least |
89 | one day. |
106 | one day. |
90 | |
107 | |
91 | Warning: Please avoid looking directly into the flame! |
108 | Warning: Please avoid looking directly into the flame! |
92 | |
109 | |
93 | H<One day in game is about 1½ hours long. You can only light it up with flint & steel.> |
110 | H<One day in game is about 1½ hours long. You can only light it up with flint & steel.> |
94 | endmsg |
111 | endmsg |
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112 | other_arch lantern_magic_on |
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113 | face lantern3_off.x11 |
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114 | food 90 |
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115 | level 50 |
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116 | value 10000 |
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117 | range 7 |
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118 | end |
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119 | |
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120 | object lantern_magic_dura |
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121 | inherit lantern_magic |
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122 | name dura magic lantern |
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123 | name_pl dura magic lanterns |
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124 | msg |
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125 | The B<dura> line of lanterns have enhanced burning duration. This is |
|
|
126 | achieved by them having a much larger tank. It will give you enough light |
|
|
127 | for at over half a month of continuous adventuring. There is a saying that |
|
|
128 | claims: "if you can lift a dura once, you won't put it down again." |
|
|
129 | |
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|
130 | This magic dura model is a luxury that will serve even the most demanding |
|
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131 | illumination needs of the experienced adventurer. Their brightness and |
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132 | duration are unmatched! |
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133 | |
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134 | Warning: Please don't look directly into the flame! |
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135 | |
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136 | H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
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137 | endmsg |
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138 | food 1440 |
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139 | level 60 |
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140 | value 1000000 |
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141 | weight 3000 |
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142 | end |
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143 | |
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144 | object lantern_magic_on |
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145 | name don't use this arch in maps |
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146 | face lantern3.x11 |
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147 | is_animated 0 |
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148 | end |
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149 | |
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150 | object lantern_normal |
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151 | inherit lantern_type |
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152 | name basic lantern |
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153 | name_pl basic lanterns |
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154 | msg |
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155 | This lantern is the basic lantern model. Every adventurer should have one. It provides |
|
|
156 | the light of a torch but lasts at least one day, and you can light it up and |
|
|
157 | put it out as often as you like. |
|
|
158 | |
|
|
159 | They last long enough to provide enough illumination for adventures even |
|
|
160 | into deep dungeons, where you would otherwise need to carry a lot of torches. |
|
|
161 | |
|
|
162 | H<One day in the game is about 1½ hours in real time long. You need flint & steel to light it up.> |
|
|
163 | endmsg |
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164 | other_arch lantern_normal_on |
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165 | face lantern_off.x11 |
|
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166 | food 90 |
|
|
167 | level 10 |
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168 | value 100 |
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169 | range 3 |
95 | end |
170 | end |
96 | |
171 | |
97 | object lantern_normal_dura |
172 | object lantern_normal_dura |
98 | inherit lantern_normal |
173 | inherit lantern_normal |
99 | name dura lantern |
174 | name dura lantern |
100 | name_pl dura lanterns |
175 | name_pl dura lanterns |
101 | food 1440 |
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|
102 | value 10000 |
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103 | weight 3000 |
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|
104 | level 20 |
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105 | msg |
176 | msg |
106 | The B<dura> line of lanterns have enhanced burning duration. This is |
177 | The B<dura> line of lanterns have enhanced burning duration. This is |
107 | achieved by them having a much larger tank. It will give you enough light |
178 | achieved by them having a much larger tank. It will give you enough light |
108 | for at over half a month of continuous adventuring. There is a saying that |
179 | for at over half a month of continuous adventuring. There is a saying that |
109 | claims: "if you can lift a dura once, you won't put it down again." |
180 | claims: "if you can lift a dura once, you won't put it down again." |
110 | |
181 | |
111 | This lantern gives as much light as your basic lantern. |
182 | This lantern gives as much light as your basic lantern. |
112 | |
183 | |
113 | H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
184 | H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
114 | endmsg |
185 | endmsg |
115 | end |
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116 | |
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117 | object lantern_bright_dura |
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118 | inherit lantern_bright |
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119 | name dura bright lantern |
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120 | name_pl dura bright lanterns |
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121 | food 1440 |
186 | food 1440 |
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187 | level 20 |
122 | value 100000 |
188 | value 10000 |
123 | weight 3000 |
189 | weight 3000 |
124 | level 40 |
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125 | msg |
|
|
126 | The B<dura> line of lanterns have enhanced burning duration. This is |
|
|
127 | achieved by them having a much larger tank. It will give you enough light |
|
|
128 | for at over half a month of continuous adventuring. There is a saying that |
|
|
129 | claims: "if you can lift a dura once, you won't put it down again." |
|
|
130 | |
|
|
131 | This bright dura model gives as much light as a normal bright lantern. |
|
|
132 | |
|
|
133 | H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
|
|
134 | endmsg |
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135 | end |
190 | end |
136 | |
191 | |
137 | object lantern_magic_dura |
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138 | inherit lantern_magic |
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139 | name dura magic lantern |
|
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140 | name_pl dura magic lanterns |
|
|
141 | food 1440 |
|
|
142 | value 1000000 |
|
|
143 | weight 3000 |
|
|
144 | level 60 |
|
|
145 | msg |
|
|
146 | The B<dura> line of lanterns have enhanced burning duration. This is |
|
|
147 | achieved by them having a much larger tank. It will give you enough light |
|
|
148 | for at over half a month of continuous adventuring. There is a saying that |
|
|
149 | claims: "if you can lift a dura once, you won't put it down again." |
|
|
150 | |
|
|
151 | This magic dura model is a luxury that will serve even the most demanding |
|
|
152 | illumination needs of the experienced adventurer. Their brightness and |
|
|
153 | duration are unmatched! |
|
|
154 | |
|
|
155 | Warning: Please don't look directly into the flame! |
|
|
156 | |
|
|
157 | H<Half a month in game is around one day in real time. You can only light it up with flint & steel.> |
|
|
158 | endmsg |
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159 | end |
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160 | |
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161 | object lantern_1 |
192 | object lantern_normal_on |
162 | name broken lantern |
193 | name don't use this arch in maps |
163 | name_pl broken lanterns |
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164 | other_arch lantern_unlit |
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165 | face lantern.x11 |
194 | face lantern.x11 |
166 | food 10000 |
195 | is_animated 0 |
167 | speed 0.01 |
196 | end |
168 | materialname iron |
197 | |
169 | value 0 |
198 | object lantern_type |
170 | weight 1500 |
199 | is_animated 0 |
171 | glow_radius 5 |
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172 | client_type 1102 |
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173 | changing 1 |
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174 | is_lightable 1 |
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|
175 | magicmap orange |
200 | magicmap orange |
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201 | food 90 |
|
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202 | speed 0.00208 |
|
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203 | direction 0 |
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204 | type 82 |
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205 | materialname iron |
|
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206 | value 100 |
|
|
207 | weight 1000 |
|
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208 | client_type 1102 |
|
|
209 | range 3 |
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210 | is_lightable 1 |
176 | end |
211 | end |
177 | |
212 | |
178 | object lantern_unlit |
213 | object lantern_unlit |
179 | name broken lantern |
214 | name broken lantern |
180 | name_pl broken lanterns |
215 | name_pl broken lanterns |
181 | other_arch lantern_1 |
216 | other_arch lantern_1 |
182 | face lantern_off.x11 |
217 | face lantern_off.x11 |
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|
218 | magicmap brown |
183 | food 10000 |
219 | food 10000 |
184 | nrof 1 |
220 | nrof 1 |
185 | materialname iron |
221 | materialname iron |
186 | value 5000 |
222 | value 5000 |
187 | weight 1500 |
223 | weight 1500 |
188 | glow_radius 0 |
224 | glow_radius 0 |
189 | client_type 1102 |
225 | client_type 1102 |
190 | is_lightable 1 |
226 | is_lightable 1 |
191 | magicmap brown |
|
|
192 | end |
227 | end |
193 | |
228 | |
194 | object lantern2_1 |
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195 | name broken bright lantern |
|
|
196 | name_pl broken lanterns |
|
|
197 | other_arch lantern2_unlit |
|
|
198 | face lantern2.x11 |
|
|
199 | food 10000 |
|
|
200 | speed 0.02 |
|
|
201 | materialname iron |
|
|
202 | value 0 |
|
|
203 | weight 2500 |
|
|
204 | glow_radius 8 |
|
|
205 | client_type 1102 |
|
|
206 | changing 1 |
|
|
207 | is_lightable 1 |
|
|
208 | magicmap orange |
|
|
209 | end |
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|
210 | |
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211 | object lantern2_unlit |
|
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212 | name broken bright lantern |
|
|
213 | name_pl broken lanterns |
|
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214 | other_arch lantern2_1 |
|
|
215 | face lantern2_off.x11 |
|
|
216 | food 10000 |
|
|
217 | nrof 1 |
|
|
218 | materialname iron |
|
|
219 | value 15000 |
|
|
220 | weight 2500 |
|
|
221 | glow_radius 0 |
|
|
222 | client_type 1102 |
|
|
223 | is_lightable 1 |
|
|
224 | magicmap brown |
|
|
225 | end |
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226 | |
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227 | |
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228 | |
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