--- deliantra/arch/mapbuilding/building.arc 2007/02/06 22:40:23 1.8 +++ deliantra/arch/mapbuilding/building.arc 2007/03/03 00:50:00 1.9 @@ -1,418 +1,393 @@ -object building_builder -name generic builder -face mbstove.x11 +Object building_builder nrof 1 +name generic builder +weight 1500 +value 150 type 160 subtype 1 -value 150 -weight 1500 -end - -object building_button -name Button material -slaying button_small -face mbbutton.x11 -nrof 1 -type 161 -subtype 3 -value 2000 -weight 100 +face mbstove.x11 end - -object building_destroyer +Object building_destroyer name generic destroyer -face mbhammer.x11 nrof 1 +weight 1500 +value 150 type 160 subtype 2 -value 150 -weight 1500 +face mbhammer.x11 end - -object building_horizontal_gate -name Horizontal gate material -slaying igate_closed_2 -face mbiron_gate2.x11 -nrof 1 -type 161 -subtype 3 -value 1500 -weight 150 +Object shop_building +name tiles +is_floor 1 +face shop_building.x11 +no_pick 1 +no_magic 1 +type 68 +auto_apply 1 +randomitems shop_building +editable 64 +editor_folder arch/shop/Floors end - -object building_horizontal_gate_inv -name Horizontal inverted gate material -slaying igate_open_2 -face mbiron_gate_inv2.x11 -nrof 1 -type 161 -subtype 3 -value 3000 -weight 150 +Object shop_building_fant +name tiles +is_floor 1 +face shop_building.x11 +no_pick 1 +no_magic 1 +type 68 +auto_apply 1 +randomitems shop_building_fant +editable 64 +editor_folder arch/shop/Floors end - -object building_lever -name Lever material -slaying button_lever -face mblever.x11 -nrof 1 -type 161 -subtype 3 -value 1500 -weight 150 +Object shop_building_west +name tiles +is_floor 1 +face shop_building.x11 +no_pick 1 +no_magic 1 +type 68 +auto_apply 1 +randomitems shop_building_west +editable 64 +editor_folder arch/shop/Floors end - -object building_magma -name Magma floor material -slaying magma -face mbmagma.x11 +Object shop_building_east +name tiles +is_floor 1 +face shop_building.x11 +no_pick 1 +no_magic 1 +type 68 +auto_apply 1 +randomitems shop_building_east +editable 64 +editor_folder arch/shop/Floors +end +Object shop_building_abyss +name tiles +is_floor 1 +face shop_building.x11 +no_pick 1 +no_magic 1 +type 68 +auto_apply 1 +randomitems shop_building_abyss +editable 64 +editor_folder arch/shop/Floors +end +Object shop_building_goth +name tiles +is_floor 1 +face shop_building.x11 +no_pick 1 +no_magic 1 +type 68 +auto_apply 1 +randomitems shop_building_goth +editable 64 +editor_folder arch/shop/Floors +end +Object building_woodfloor +name Wood floor material nrof 1 +weight 1500 +value 1500 type 161 subtype 1 -value 6666 -weight 1500 +face mbwoodfloor.x11 +slaying woodfloor end - -object building_pedestal -name Pedestal material -slaying pedestal -face mbpedestal.x11 -str 1 +Object building_woodfloor2 +name Dark Wood floor material nrof 1 -type 161 -subtype 3 +weight 1500 value 1500 -weight 150 -end - -object building_redrugfloor1 -name Red Rug floor material -slaying redrugfloor1 -face mbredrugfloor1.x11 -nrof 1 type 161 subtype 1 -value 16000 -weight 500 +face mbwoodfloor2.x11 +slaying woodfloor2 end - -object building_vertical_gate -name Vertical gate material -slaying igate_closed_1 -face mbiron_gate1.x11 +Object building_wall +name Wall material nrof 1 -type 161 -subtype 3 +weight 1500 value 1500 -weight 150 +type 161 +subtype 2 +face mbwall.x11 +slaying wall_0 end - -object building_vertical_gate_inv -name Vertical inverted gate material -slaying igate_open_1 -face mbiron_gate_inv1.x11 +Object building_wall2 +name DWall material nrof 1 +weight 1700 +value 1750 type 161 -subtype 3 -value 3000 -weight 150 +subtype 2 +face mbdwall_0.x11 +slaying dwall_0 end - -object building_wall -name Wall material -slaying wall_0 -face mbwall.x11 +Object building_wall3 +name WestCWall material nrof 1 +weight 1700 +value 1650 type 161 subtype 2 -value 1500 -weight 1500 +face mbwestcwall_0.x11 +slaying westcwall_0 end - -object building_wall2 -name DWall material -slaying dwall_0 -face mbdwall_0.x11 +Object building_wall4 +name Red CWall material nrof 1 +weight 1700 +value 1900 type 161 subtype 2 -value 1750 -weight 1700 +face mbredcwall_0.x11 +slaying redcwall_0 end - -object building_wall2_fake -name DWall material -slaying dwall_fake_0 -face mbdwall_0.x11 +Object building_wall5 +name EastWall material nrof 1 +weight 1000 +value 1600 type 161 subtype 2 -value 1750 -weight 1700 +face mbewall_0.x11 +slaying ewall_0 end - -object building_wall3 -name WestCWall material -slaying westcwall_0 -face mbwestcwall_0.x11 +Object building_wall6 +name BurningWall material nrof 1 +weight 1700 +value 1650 type 161 subtype 2 -value 1650 -weight 1700 +face mbburningwall_0.x11 +slaying burningwall_0 end - -object building_wall3_fake -name WestCWall material -slaying westcwall_fake_0 -face mbwestcwall_0.x11 +Object building_wall7 +name STWall material nrof 1 +weight 2100 +value 1850 type 161 subtype 2 -value 1650 -weight 1700 +face mbstwall_0.x11 +slaying stwall_0 end - -object building_wall4 -name Red CWall material -slaying redcwall_0 -face mbredcwall_0.x11 +Object building_vertical_gate +name Vertical gate material nrof 1 +weight 150 +value 1500 type 161 -subtype 2 -value 1900 -weight 1700 +subtype 3 +slaying igate_closed_1 +face mbiron_gate1.x11 end - -object building_wall4_fake -name Red CWall material -slaying redcwall_fake_0 -face mbredcwall_0.x11 +Object building_horizontal_gate +name Horizontal gate material nrof 1 +weight 150 +value 1500 type 161 -subtype 2 -value 1900 -weight 1700 +subtype 3 +slaying igate_closed_2 +face mbiron_gate2.x11 end - -object building_wall5 -name EastWall material -slaying ewall_0 -face mbewall_0.x11 +Object building_pedestal +name Pedestal material +nrof 1 +weight 150 +value 1500 +type 161 +subtype 3 +slaying pedestal +face mbpedestal.x11 +Str 1 +end +Object building_lever +name Lever material nrof 1 +weight 150 +value 1500 type 161 -subtype 2 -value 1600 -weight 1000 +subtype 3 +slaying button_lever +face mblever.x11 end - -object building_wall5_fake -name EastWall material -slaying ewall_fake_0 -face mbewall_0.x11 +Object building_button +name Button material nrof 1 +weight 100 +value 2000 type 161 -subtype 2 -value 1600 -weight 1000 +subtype 3 +slaying button_small +face mbbutton.x11 end - -object building_wall6 -name BurningWall material -slaying burningwall_0 -face mbburningwall_0.x11 +Object building_vertical_gate_inv +name Vertical inverted gate material nrof 1 +weight 150 +value 3000 type 161 -subtype 2 -value 1650 -weight 1700 +subtype 3 +slaying igate_open_1 +face mbiron_gate_inv1.x11 end - -object building_wall6_fake -name BurningWall material -slaying burningwall_fake_0 -face mbburningwall_0.x11 +Object building_horizontal_gate_inv +name Horizontal inverted gate material nrof 1 +weight 150 +value 3000 type 161 -subtype 2 -value 1650 -weight 1700 +subtype 3 +slaying igate_open_2 +face mbiron_gate_inv2.x11 end - -object building_wall7 -name STWall material -slaying stwall_0 -face mbstwall_0.x11 +Object building_magma +name Magma floor material nrof 1 +weight 1500 +value 6666 type 161 -subtype 2 -value 1850 -weight 2100 +subtype 1 +face mbmagma.x11 +slaying magma end - -object building_wall7_fake -name STWall material -slaying stwall_fake_0 -face mbstwall_0.x11 +Object building_redrugfloor1 +name Red Rug floor material nrof 1 +weight 500 +value 16000 type 161 -subtype 2 -value 1850 -weight 2100 +subtype 1 +face mbredrugfloor1.x11 +slaying redrugfloor1 end - -object building_wall8 -name WWall material -slaying wwall_0 -face mbwwall_0.x11 +Object building_whiterugfloor1 +name White Rug floor material nrof 1 +weight 500 +value 16000 type 161 -subtype 2 -value 1550 -weight 1600 +subtype 1 +face mbwhiterugfloor1.x11 +slaying whiterugfloor1 end - -object building_wall8_fake +Object building_wall8 name WWall material -slaying wwall_fake_0 -face mbwwall_0.x11 nrof 1 +weight 1600 +value 1550 type 161 subtype 2 -value 1550 -weight 1600 +face mbwwall_0.x11 +slaying wwall_0 end - -object building_wall9 +Object building_wall9 name Earth Wall material -slaying mbbwall_0 -face mbbwall_0.x11 nrof 1 +weight 2000 +value 800 type 161 subtype 2 -value 800 -weight 2000 +face mbbwall_0.x11 +slaying mbbwall_0 end - -object building_wall_fake +Object building_wall_fake name Wall material -slaying wall_fake_0 -face mbwall.x11 nrof 1 +weight 1500 +value 1500 type 161 subtype 2 -value 1500 -weight 1500 +face mbwall.x11 +slaying wall_fake_0 end - -object building_whiterugfloor1 -name White Rug floor material -slaying whiterugfloor1 -face mbwhiterugfloor1.x11 +Object building_wall2_fake +name DWall material nrof 1 +weight 1700 +value 1750 type 161 -subtype 1 -value 16000 -weight 500 +subtype 2 +face mbdwall_0.x11 +slaying dwall_fake_0 end - -object building_woodfloor -name Wood floor material -slaying woodfloor -face mbwoodfloor.x11 +Object building_wall3_fake +name WestCWall material nrof 1 +weight 1700 +value 1650 type 161 -subtype 1 -value 1500 -weight 1500 +subtype 2 +face mbwestcwall_0.x11 +slaying westcwall_fake_0 end - -object building_woodfloor2 -name Dark Wood floor material -slaying woodfloor2 -face mbwoodfloor2.x11 +Object building_wall4_fake +name Red CWall material nrof 1 +weight 1700 +value 1900 type 161 -subtype 1 -value 1500 -weight 1500 -end - -object shop_building -name tiles -face shop_building.x11 -type 68 -randomitems shop_building -no_pick 1 -auto_apply 1 -no_magic 1 -is_floor 1 -editable 64 -editor_folder arch/shop/Floors -end - -object shop_building_abyss -name tiles -face shop_building.x11 -type 68 -randomitems shop_building_abyss -no_pick 1 -auto_apply 1 -no_magic 1 -is_floor 1 -editable 64 -editor_folder arch/shop/Floors +subtype 2 +face mbredcwall_0.x11 +slaying redcwall_fake_0 end - -object shop_building_east -name tiles -face shop_building.x11 -type 68 -randomitems shop_building_east -no_pick 1 -auto_apply 1 -no_magic 1 -is_floor 1 -editable 64 -editor_folder arch/shop/Floors +Object building_wall5_fake +name EastWall material +nrof 1 +weight 1000 +value 1600 +type 161 +subtype 2 +face mbewall_0.x11 +slaying ewall_fake_0 end - -object shop_building_fant -name tiles -face shop_building.x11 -type 68 -randomitems shop_building_fant -no_pick 1 -auto_apply 1 -no_magic 1 -is_floor 1 -editable 64 -editor_folder arch/shop/Floors +Object building_wall6_fake +name BurningWall material +nrof 1 +weight 1700 +value 1650 +type 161 +subtype 2 +face mbburningwall_0.x11 +slaying burningwall_fake_0 end - -object shop_building_goth -name tiles -face shop_building.x11 -type 68 -randomitems shop_building_goth -no_pick 1 -auto_apply 1 -no_magic 1 -is_floor 1 -editable 64 -editor_folder arch/shop/Floors +Object building_wall7_fake +name STWall material +nrof 1 +weight 2100 +value 1850 +type 161 +subtype 2 +face mbstwall_0.x11 +slaying stwall_fake_0 end - -object shop_building_west -name tiles -face shop_building.x11 -type 68 -randomitems shop_building_west -no_pick 1 -auto_apply 1 -no_magic 1 -is_floor 1 -editable 64 -editor_folder arch/shop/Floors +Object building_wall8_fake +name WWall material +nrof 1 +weight 1600 +value 1550 +type 161 +subtype 2 +face mbwwall_0.x11 +slaying wwall_fake_0 end - +# I can't find mbbwall_0, so I can't make a fake wall out of it. +# I wonder where the normal building_wall9 gets its archetype from. +#Object building_wall9_fake +#name Earth Wall material +#nrof 1 +#weight 2000 +#value 800 +#type 161 +#subtype 2 +#face mbbwall_0.x11 +#slaying mbbwall_fake_0 +#end