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Comparing deliantra/arch/mapbuilding/building.arc (file contents):
Revision 1.15 by root, Tue Nov 3 09:49:00 2009 UTC vs.
Revision 1.16 by root, Tue Nov 3 09:58:56 2009 UTC

1object building_builder 1object building_builder
2name generic builder 2name generic builder
3name_pl generic builders 3name_pl generic builders
4msg
5To use, mark a material, then fire the builder at the square you want to build in.
6endmsg
4face mbstove.x11 7face mbstove.x11
5nrof 1 8nrof 1
6type 160 9type 160
7subtype 1 10subtype 1
8value 150 11value 150
9weight 1500 12weight 1500
10msg
11To use, mark a material, then fire the builder at the square you want to build in.
12endmsg
13end 13end
14 14
15object building_button 15object building_button
16name Button material 16name Button material
17name_pl Button materials 17name_pl Button materials
18slaying button_small 18slaying button_small
19msg
20Creates a button which triggers linked items when anything with weight [such as a player] is on it. If you want something hidden, use a pedestal instead.
21
22Place a Marking Rune on the map square before building. The rune will be removed, and the button will be linked to all other elements on the map marked with the same text.
23endmsg
19face mbbutton.x11 24face mbbutton.x11
20nrof 1 25nrof 1
21type 161 26type 161
22subtype 3 27subtype 3
23value 2000 28value 2000
24weight 100 29weight 100
25msg
26Creates a button which triggers linked items when anything with weight [such as a player] is on it. If you want something hidden, use a pedestal instead.
27
28Place a Marking Rune on the map square before building. The rune will be removed, and the button will be linked to all other elements on the map marked with the same text.
29endmsg
30end 30end
31 31
32object building_destroyer 32object building_destroyer
33name generic destroyer 33name generic destroyer
34name_pl generic destroyers 34name_pl generic destroyers
35msg
36To use, fire the destroyer at the element you want to destroy. Can only destroy things built with a builder. Will destroy the lowest item in a square first.
37
38If you want to remove a wall, build a floor over it instead.
39endmsg
35face mbhammer.x11 40face mbhammer.x11
36nrof 1 41nrof 1
37type 160 42type 160
38subtype 2 43subtype 2
39value 150 44value 150
40weight 1500 45weight 1500
41msg
42To use, fire the destroyer at the element you want to destroy. Can only destroy things built with a builder. Will destroy the lowest item in a square first.
43
44If you want to remove a wall, build a floor over it instead.
45endmsg
46end 46end
47 47
48object building_horizontal_gate 48object building_horizontal_gate
49name Horizontal gate material 49name Horizontal gate material
50name_pl Horizontal gate materials 50name_pl Horizontal gate materials
51slaying igate_closed_2 51slaying igate_closed_2
52msg
53Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
54endmsg
52face mbiron_gate2.x11 55face mbiron_gate2.x11
53nrof 1 56nrof 1
54type 161 57type 161
55subtype 3 58subtype 3
56value 1500 59value 1500
57weight 150 60weight 150
58msg
59Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
60endmsg
61end 61end
62 62
63object building_horizontal_gate_inv 63object building_horizontal_gate_inv
64name Horizontal inverted gate material 64name Horizontal inverted gate material
65name_pl Horizontal inverted gate materials 65name_pl Horizontal inverted gate materials
66slaying igate_open_2 66slaying igate_open_2
67msg
68Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
69endmsg
67face mbiron_gate_inv2.x11 70face mbiron_gate_inv2.x11
68nrof 1 71nrof 1
69type 161 72type 161
70subtype 3 73subtype 3
71value 3000 74value 3000
72weight 150 75weight 150
73msg
74Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
75endmsg
76end 76end
77 77
78object building_lever 78object building_lever
79name Lever material 79name Lever material
80name_pl Lever materials 80name_pl Lever materials
81slaying button_lever 81slaying button_lever
82msg
83Creates a lever which triggers linked items when applied.
84
85Place a Marking Rune on the map square before building. The rune will be removed, and the lever will be linked to all other elements on the map marked with the same text.
86endmsg
82face mblever.x11 87face mblever.x11
83nrof 1 88nrof 1
84type 161 89type 161
85subtype 3 90subtype 3
86value 1500 91value 1500
87weight 150 92weight 150
88msg
89Creates a lever which triggers linked items when applied.
90
91Place a Marking Rune on the map square before building. The rune will be removed, and the lever will be linked to all other elements on the map marked with the same text.
92endmsg
93end 93end
94 94
95object building_magma 95object building_magma
96name Magma floor material 96name Magma floor material
97name_pl Magma floor materials 97name_pl Magma floor materials
106 106
107object building_pedestal 107object building_pedestal
108name Pedestal material 108name Pedestal material
109name_pl Pedestal materials 109name_pl Pedestal materials
110slaying pedestal 110slaying pedestal
111msg
112Creates a pedestal which triggers linked items when a player stands on it. The pedestal will be hidden under the floor. If you want something visible, use a button instead.
113
114Place a Marking Rune on the map square before building. The rune will be removed, and the pedestal will be linked to all other elements on the map marked with the same text.
115endmsg
111face mbpedestal.x11 116face mbpedestal.x11
112str 1 117str 1
113nrof 1 118nrof 1
114type 161 119type 161
115subtype 3 120subtype 3
116value 1500 121value 1500
117weight 150 122weight 150
118msg
119Creates a pedestal which triggers linked items when a player stands on it. The pedestal will be hidden under the floor. If you want something visible, use a button instead.
120
121Place a Marking Rune on the map square before building. The rune will be removed, and the pedestal will be linked to all other elements on the map marked with the same text.
122endmsg
123end 123end
124 124
125object building_redrugfloor1 125object building_redrugfloor1
126name Red Rug floor material 126name Red Rug floor material
127name_pl Red Rug floor materials 127name_pl Red Rug floor materials
136 136
137object building_vertical_gate 137object building_vertical_gate
138name Vertical gate material 138name Vertical gate material
139name_pl Vertical gate materials 139name_pl Vertical gate materials
140slaying igate_closed_1 140slaying igate_closed_1
141msg
142Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
143endmsg
141face mbiron_gate1.x11 144face mbiron_gate1.x11
142nrof 1 145nrof 1
143type 161 146type 161
144subtype 3 147subtype 3
145value 1500 148value 1500
146weight 150 149weight 150
147msg
148Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
149endmsg
150end 150end
151 151
152object building_vertical_gate_inv 152object building_vertical_gate_inv
153name Vertical inverted gate material 153name Vertical inverted gate material
154name_pl Vertical inverted gate materials 154name_pl Vertical inverted gate materials
155slaying igate_open_1 155slaying igate_open_1
156msg
157Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
158endmsg
156face mbiron_gate_inv1.x11 159face mbiron_gate_inv1.x11
157nrof 1 160nrof 1
158type 161 161type 161
159subtype 3 162subtype 3
160value 3000 163value 3000
161weight 150 164weight 150
162msg
163Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
164endmsg
165end 165end
166 166
167object building_wall 167object building_wall
168name Wall material 168name Wall material
169name_pl Wall materials 169name_pl Wall materials

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