--- deliantra/arch/mapbuilding/building.arc 2009/10/09 02:42:25 1.12 +++ deliantra/arch/mapbuilding/building.arc 2009/10/10 07:14:49 1.13 @@ -7,6 +7,9 @@ subtype 1 value 150 weight 1500 +msg +To use, mark a material, then fire the builder at the square you want to build in. +endmsg end object building_button @@ -19,6 +22,11 @@ subtype 3 value 2000 weight 100 +msg +Creates a button which triggers linked items when anything with weight [such as a player] is on it. If you want something hidden, use a pedestal instead. + +Place a Marking Rune on the map square before building. The rune will be removed, and the button will be linked to all other elements on the map marked with the same text. +endmsg end object building_destroyer @@ -30,6 +38,11 @@ subtype 2 value 150 weight 1500 +msg +To use, fire the destroyer at the element you want to destroy. Can only destroy things built with a builder. Will destroy the lowest item in a square first. + +If you want to remove a wall, build a floor over it instead. +endmsg end object building_horizontal_gate @@ -42,6 +55,9 @@ subtype 3 value 1500 weight 150 +msg +Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text. +endmsg end object building_horizontal_gate_inv @@ -54,6 +70,9 @@ subtype 3 value 3000 weight 150 +msg +Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text. +endmsg end object building_lever @@ -66,6 +85,11 @@ subtype 3 value 1500 weight 150 +msg +Creates a lever which triggers linked items when applied. + +Place a Marking Rune on the map square before building. The rune will be removed, and the lever will be linked to all other elements on the map marked with the same text. +endmsg end object building_magma @@ -91,6 +115,11 @@ subtype 3 value 1500 weight 150 +msg +Creates a pedestal which triggers linked items when a player stands on it. The pedestal will be hidden under the floor. If you want something visible, use a button instead. + +Place a Marking Rune on the map square before building. The rune will be removed, and the pedestal will be linked to all other elements on the map marked with the same text. +endmsg end object building_redrugfloor1 @@ -115,6 +144,9 @@ subtype 3 value 1500 weight 150 +msg +Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text. +endmsg end object building_vertical_gate_inv @@ -127,6 +159,9 @@ subtype 3 value 3000 weight 150 +msg +Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text. +endmsg end object building_wall