Object building_builder nrof 1 name generic builder weight 1500 value 150 type 160 subtype 1 face mbstove.111 end Object building_destroyer name generic destroyer nrof 1 weight 1500 value 150 type 160 subtype 2 face mbhammer.111 end Object shop_building name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building editable 64 editor_folder arch/shop/Floors end Object shop_building_fant name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building_fant editable 64 end Object shop_building_west name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building_west editable 64 editor_folder arch/shop/Floors end Object shop_building_east name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building_east editable 64 editor_folder arch/shop/Floors end Object shop_building_abyss name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building_abyss editable 64 editor_folder arch/shop/Floors end Object building_woodfloor name Wood floor material nrof 1 weight 1500 value 1500 type 161 subtype 1 face mbwoodfloor.111 slaying woodfloor end Object building_woodfloor2 name Dark Wood floor material nrof 1 weight 1500 value 1500 type 161 subtype 1 face mbwoodfloor2.111 slaying woodfloor2 end Object building_wall name Wall material nrof 1 weight 1500 value 1500 type 161 subtype 2 face mbwall.111 slaying wall_0 end Object building_wall2 name DWall material nrof 1 weight 1700 value 1750 type 161 subtype 2 face mbdwall_0.111 slaying dwall_0 end Object building_wall3 name WestCWall material nrof 1 weight 1700 value 1650 type 161 subtype 2 face mbwestcwall_0.111 slaying westcwall_0 end Object building_wall4 name Red CWall material nrof 1 weight 1700 value 1900 type 161 subtype 2 face mbredcwall_0.111 slaying redcwall_0 end Object building_wall5 name EastWall material nrof 1 weight 1000 value 1600 type 161 subtype 2 face mbewall_0.111 slaying ewall_0 end Object building_wall6 name BurningWall material nrof 1 weight 1700 value 1650 type 161 subtype 2 face mbburningwall_0.111 slaying burningwall_0 end Object building_vertical_gate name Vertical gate material nrof 1 weight 150 value 1500 type 161 subtype 3 slaying igate_closed_1 face mbiron_gate1.111 end Object building_horizontal_gate name Horizontal gate material nrof 1 weight 150 value 1500 type 161 subtype 3 slaying igate_closed_2 face mbiron_gate2.111 end Object building_pedestal name Pedestal material nrof 1 weight 150 value 1500 type 161 subtype 3 slaying pedestal face mbpedestal.111 Str 1 end Object building_lever name Lever material nrof 1 weight 150 value 1500 type 161 subtype 3 slaying button_lever face mblever.111 end Object building_button name Button material nrof 1 weight 100 value 2000 type 161 subtype 3 slaying button_small face mbbutton.111 end Object building_vertical_gate_inv name Vertical inverted gate material nrof 1 weight 150 value 3000 type 161 subtype 3 slaying igate_open_1 face mbiron_gate_inv1.111 end Object building_horizontal_gate_inv name Horizontal inverted gate material nrof 1 weight 150 value 3000 type 161 subtype 3 slaying igate_open_2 face mbiron_gate_inv2.111 end Object building_magma name Magma floor material nrof 1 weight 1500 value 6666 type 161 subtype 1 face mbmagma.111 slaying magma end Object building_redrugfloor1 name Red Rug floor material nrof 1 weight 500 value 16000 type 161 subtype 1 face mbredrugfloor1.111 slaying redrugfloor1 end Object building_whiterugfloor1 name White Rug floor material nrof 1 weight 500 value 16000 type 161 subtype 1 face mbwhiterugfloor1.111 slaying whiterugfloor1 end