ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/arch/mapbuilding/building.arc
Revision: 1.20
Committed: Thu May 19 06:27:31 2011 UTC (13 years ago) by elmex
Branch: MAIN
CVS Tags: HEAD
Changes since 1.19: +1 -1 lines
Log Message:
re-added trowel, was mbstove, got replaced by buildingmaterial:stove and looked quite weird.
also replaced gruesome mbhammer.

File Contents

# Content
1 object building_builder
2 name generic builder
3 name_pl generic builders
4 msg
5 To use, mark a material, then fire the builder at the square you want to build in.
6 endmsg
7 face mbtrowel.x11
8 nrof 1
9 type 125
10 subtype 1
11 value 150
12 weight 1500
13 end
14
15 object building_button
16 name Button material
17 name_pl Button materials
18 slaying button_small
19 msg
20 Creates a button which triggers linked items when anything with weight [such as a player] is on it. If you want something hidden, use a pedestal instead.
21
22 Place a Marking Rune on the map square before building. The rune will be removed, and the button will be linked to all other elements on the map marked with the same text.
23 endmsg
24 face buildmaterial-sbox:button_sma.x11
25 nrof 1
26 type 126
27 subtype 3
28 value 2000
29 weight 100
30 end
31
32 object building_destroyer
33 name generic destroyer
34 name_pl generic destroyers
35 msg
36 To use, fire the destroyer at the element you want to destroy. Can only destroy things built with a builder. Will destroy the lowest item in a square first.
37
38 If you want to remove a wall, build a floor over it instead.
39 endmsg
40 face mbhammer.x11
41 nrof 1
42 type 125
43 subtype 2
44 value 150
45 weight 1500
46 end
47
48 object building_horizontal_gate
49 name Horizontal gate material
50 name_pl Horizontal gate materials
51 slaying igate_closed_2
52 msg
53 Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
54 endmsg
55 face buildmaterial:iron_gate2.x16
56 nrof 1
57 type 126
58 subtype 3
59 value 1500
60 weight 150
61 end
62
63 object building_horizontal_gate_inv
64 name Horizontal inverted gate material
65 name_pl Horizontal inverted gate materials
66 slaying igate_open_2
67 msg
68 Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
69 endmsg
70 face buildmaterial:iron_gate2.x11
71 nrof 1
72 type 126
73 subtype 3
74 value 3000
75 weight 150
76 end
77
78 object building_lever
79 name Lever material
80 name_pl Lever materials
81 slaying button_lever
82 msg
83 Creates a lever which triggers linked items when applied.
84
85 Place a Marking Rune on the map square before building. The rune will be removed, and the lever will be linked to all other elements on the map marked with the same text.
86 endmsg
87 face buildmaterial:lever.x11
88 nrof 1
89 type 126
90 subtype 3
91 value 1500
92 weight 150
93 end
94
95 object building_magma
96 name Magma floor material
97 name_pl Magma floor materials
98 slaying magma
99 face buildmaterial:magma.x11
100 nrof 1
101 type 126
102 subtype 1
103 value 6666
104 weight 1500
105 end
106
107 object building_pedestal
108 name Pedestal material
109 name_pl Pedestal materials
110 slaying pedestal
111 msg
112 Creates a pedestal which triggers linked items when a player stands on it. The pedestal will be hidden under the floor. If you want something visible, use a button instead.
113
114 Place a Marking Rune on the map square before building. The rune will be removed, and the pedestal will be linked to all other elements on the map marked with the same text.
115 endmsg
116 face buildmaterial:pedestal.x11
117 str 1
118 nrof 1
119 type 126
120 subtype 3
121 value 1500
122 weight 150
123 end
124
125 object building_redrugfloor1
126 name Red Rug floor material
127 name_pl Red Rug floor materials
128 slaying redrugfloor1
129 face buildmaterial:redrugfloor1.x11
130 nrof 1
131 type 126
132 subtype 1
133 value 16000
134 weight 500
135 end
136
137 object building_vertical_gate
138 name Vertical gate material
139 name_pl Vertical gate materials
140 slaying igate_closed_1
141 msg
142 Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
143 endmsg
144 face buildmaterial:iron_gate1.x18
145 nrof 1
146 type 126
147 subtype 3
148 value 1500
149 weight 150
150 end
151
152 object building_vertical_gate_inv
153 name Vertical inverted gate material
154 name_pl Vertical inverted gate materials
155 slaying igate_open_1
156 msg
157 Place a Marking Rune on the map square before building. The rune will be removed, and the gate will be linked to all other elements on the map marked with the same text.
158 endmsg
159 face buildmaterial:iron_gate1.x11
160 nrof 1
161 type 126
162 subtype 3
163 value 3000
164 weight 150
165 end
166
167 object building_wall
168 name Wall material
169 name_pl Wall materials
170 slaying wall_0
171 face buildmaterial:wall_0.x11
172 nrof 1
173 type 126
174 subtype 2
175 value 1500
176 weight 1500
177 end
178
179 object building_wall2
180 name DWall material
181 name_pl DWall materials
182 slaying dwall_0
183 face buildmaterial:dwall_0.x11
184 nrof 1
185 type 126
186 subtype 2
187 value 1750
188 weight 1700
189 end
190
191 object building_wall2_fake
192 name DWall material
193 name_pl DWall materials
194 slaying dwall_fake_0
195 face buildmaterial:dwall_0.x11
196 nrof 1
197 type 126
198 subtype 2
199 value 1750
200 weight 1700
201 end
202
203 object building_wall3
204 name WestCWall material
205 name_pl WestCWall materials
206 slaying westcwall_0
207 face buildmaterial:westcwall_0.x11
208 nrof 1
209 type 126
210 subtype 2
211 value 1650
212 weight 1700
213 end
214
215 object building_wall3_fake
216 name WestCWall material
217 name_pl WestCWall materials
218 slaying westcwall_fake_0
219 face buildmaterial:westcwall_0.x11
220 nrof 1
221 type 126
222 subtype 2
223 value 1650
224 weight 1700
225 end
226
227 object building_wall4
228 name Red CWall material
229 name_pl Red CWall materials
230 slaying redcwall_0
231 face buildmaterial:redcwall_0.x11
232 nrof 1
233 type 126
234 subtype 2
235 value 1900
236 weight 1700
237 end
238
239 object building_wall4_fake
240 name Red CWall material
241 name_pl Red CWall materials
242 slaying redcwall_fake_0
243 face buildmaterial:redcwall_0.x11
244 nrof 1
245 type 126
246 subtype 2
247 value 1900
248 weight 1700
249 end
250
251 object building_wall5
252 name EastWall material
253 name_pl EastWall materials
254 slaying ewall_0
255 face buildmaterial:ewall_0.x11
256 nrof 1
257 type 126
258 subtype 2
259 value 1600
260 weight 1000
261 end
262
263 object building_wall5_fake
264 name EastWall material
265 name_pl EastWall materials
266 slaying ewall_fake_0
267 face buildmaterial:ewall_0.x11
268 nrof 1
269 type 126
270 subtype 2
271 value 1600
272 weight 1000
273 end
274
275 object building_wall6
276 name BurningWall material
277 name_pl BurningWall materials
278 slaying burningwall_0
279 face buildmaterial:burningwall_0.x11
280 nrof 1
281 type 126
282 subtype 2
283 value 1650
284 weight 1700
285 end
286
287 object building_wall6_fake
288 name BurningWall material
289 name_pl BurningWall materials
290 slaying burningwall_fake_0
291 face buildmaterial:burningwall_0.x11
292 nrof 1
293 type 126
294 subtype 2
295 value 1650
296 weight 1700
297 end
298
299 object building_wall7
300 name STWall material
301 name_pl STWall materials
302 slaying stwall_0
303 face buildmaterial:stwall_0.x11
304 nrof 1
305 type 126
306 subtype 2
307 value 1850
308 weight 2100
309 end
310
311 object building_wall7_fake
312 name STWall material
313 name_pl STWall materials
314 slaying stwall_fake_0
315 face buildmaterial:stwall_0.x11
316 nrof 1
317 type 126
318 subtype 2
319 value 1850
320 weight 2100
321 end
322
323 object building_wall8
324 name WWall material
325 name_pl WWall materials
326 slaying wwall_0
327 face buildmaterial:wwall_0.x11
328 nrof 1
329 type 126
330 subtype 2
331 value 1550
332 weight 1600
333 end
334
335 object building_wall8_fake
336 name WWall material
337 name_pl WWall materials
338 slaying wwall_fake_0
339 face buildmaterial:wwall_0.x11
340 nrof 1
341 type 126
342 subtype 2
343 value 1550
344 weight 1600
345 end
346
347 object building_wall9
348 name Earth Wall material
349 name_pl Earth Wall materials
350 slaying mbbwall_0
351 face buildmaterial:bwall_0.x11
352 nrof 1
353 type 126
354 subtype 2
355 value 800
356 weight 2000
357 end
358
359 object building_wall_fake
360 name Wall material
361 name_pl Wall materials
362 slaying wall_fake_0
363 face buildmaterial:wall_0.x11
364 nrof 1
365 type 126
366 subtype 2
367 value 1500
368 weight 1500
369 end
370
371 object building_whiterugfloor1
372 name White Rug floor material
373 name_pl White Rug floor materials
374 slaying whiterugfloor1
375 face buildmaterial:whiterugfloor1.x11
376 nrof 1
377 type 126
378 subtype 1
379 value 16000
380 weight 500
381 end
382
383 object building_woodfloor
384 name Wood floor material
385 name_pl Wood floor materials
386 slaying woodfloor
387 face buildmaterial:woodfloor.x11
388 nrof 1
389 type 126
390 subtype 1
391 value 1500
392 weight 1500
393 end
394
395 object building_woodfloor2
396 name Dark Wood floor material
397 name_pl Dark Wood floor materials
398 slaying woodfloor2
399 face buildmaterial:woodfloor2.x11
400 nrof 1
401 type 126
402 subtype 1
403 value 1500
404 weight 1500
405 end
406
407 object shop_building
408 name tiles
409 face shop_building.x11
410 type 68
411 randomitems shop_building
412 no_pick 1
413 auto_apply 1
414 no_magic 1
415 is_floor 1
416 end
417
418 object shop_building_abyss
419 name tiles
420 face shop_building.x11
421 type 68
422 randomitems shop_building_abyss
423 no_pick 1
424 auto_apply 1
425 no_magic 1
426 is_floor 1
427 end
428
429 object shop_building_east
430 name tiles
431 face shop_building.x11
432 type 68
433 randomitems shop_building_east
434 no_pick 1
435 auto_apply 1
436 no_magic 1
437 is_floor 1
438 end
439
440 object shop_building_fant
441 name tiles
442 face shop_building.x11
443 type 68
444 randomitems shop_building_fant
445 no_pick 1
446 auto_apply 1
447 no_magic 1
448 is_floor 1
449 end
450
451 object shop_building_goth
452 name tiles
453 face shop_building.x11
454 type 68
455 randomitems shop_building_goth
456 no_pick 1
457 auto_apply 1
458 no_magic 1
459 is_floor 1
460 end
461
462 object shop_building_west
463 name tiles
464 face shop_building.x11
465 type 68
466 randomitems shop_building_west
467 no_pick 1
468 auto_apply 1
469 no_magic 1
470 is_floor 1
471 end
472
473 ## boes added this for the marble shop 2009-11-08
474 object shop_building_marble
475 name tiles
476 face shop_building.x11
477 type 68
478 randomitems shop_building_marble
479 no_pick 1
480 auto_apply 1
481 no_magic 1
482 is_floor 1
483 end
484