# Permission is granted to copy, distribute and/or modify machine.base.x11.png # under the terms of the GNU Free Documentation License, Version 1.2 or any # later version published by the Free Software Foundation; with no Invariant # Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the # license may be found at http://www.gnu.org/licenses/fdl.html. # # The machine.base.x11.png artwork was created by Kevin R. Bulgrien (kbulgrien # at att daht net) on 2008/01/10, and is a derivation of an image published at: # # http://www.marcdatabase.com/ # ~lemur/lemur.com/gallery-of-antiquarian-technology/ # steam-engines/hf-steam-models/hf-table-engine-2-1200x1600.jpg # # The original work was licensed under the GFDL and is Copyright © 2001, 2004 # by David M. MacMillan and Rollande Krandall. David M. MacMillan (dmm at lemur # daht com), the original author, granted permission on 2008/01/12 to relicense # this derivative under the GPL for the purpose of its inclusion into the arch # collection of the Crossfire project. Permission was granted by e-mail: # # Message-Id: <200801120526.m0C5Qeig012934@quartz1.mhtc.net> # Subject: Re: hf-table-engine-2-1200x1600.jpg # Date: Fri, 11 Jan 2008 23:00:54 -0600 # object Machine.1 name Machine title of the Empire face machine.x11 move_block -all no_pick 1 identified 1 blocksview 0 end more object Machine.2 face machine.x11 x 1 move_block all end more object Machine.3 face machine.x11 x 2 move_block -all blocksview 0 end more object Machine.4 face machine.x11 y 1 move_block all blocksview 0 end more object Machine.5 face machine.x11 x 1 y 1 move_block all blocksview 1 end more object Machine.6 face machine.x11 x 2 y 1 move_block all blocksview 1 end more object Machine.7 face machine.x11 y 2 move_block all blocksview 1 end more object Machine.8 face machine.x11 x 1 y 2 move_block all blocksview 0 end more object Machine.9 face machine.x11 x 2 y 2 move_block all blocksview 1 end more object Machine.A face machine.x11 y 3 move_block -all blocksview 0 end more object Machine.B face machine.x11 x 1 y 3 move_block all blocksview 0 end more object Machine.C face machine.x11 x 2 y 3 move_block -all blocksview 0 end