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remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
give all monsters a reasonable(?) int
big cfarch-normalize run
remove editable field, elmey says so
elmex says: wtf.
second normaliser run - dude
lowercase Object and More manually for the time being
revert everything up to and including the normalising patch
pout anim sections first because the loader nukes is_animated flag
simply ran cfarch-normalize on all arches
renamed pngs from \.1(..) to \.x\1
added neko.trs with blood for the neko and merged that file with neko_parts.trs :)
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finalise nekosan
new attach semantics
modernise nekoneko
hopefully 'fix' neko-san. horrible
switch off neko-san turbo-mode
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