Revision: | 1.3 |
Committed: | Thu May 4 15:31:31 2006 UTC (18 years, 2 months ago) by pippijn |
Branch: | MAIN |
Changes since 1.2: | +1 -1 lines |
Log Message: | Adding editable directives to some archetypes, move_blocks to others, renaming some goth arches to german names, normalising the dread and hellhound arches and changing the asteroid archetype to use snowstorm instead of iceball. Iceball can be nuked, I would say. |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.1 | Object dread |
2 | name Dread | ||
3 | race unnatural | ||
4 | randomitems beholder_big | ||
5 | face dread.x11 | ||
6 | color_fg blue | ||
7 | anim | ||
8 | elmex | 1.2 | facings 8 |
9 | root | 1.1 | dread.x11 |
10 | dread.x12 | ||
11 | dread.x13 | ||
12 | dread.x14 | ||
13 | dread.x15 | ||
14 | dread.x16 | ||
15 | elmex | 1.2 | dread.x17 |
16 | dread.x18 | ||
17 | root | 1.1 | mina |
18 | exp 50000 | ||
19 | monster 1 | ||
20 | sleep 1 | ||
21 | Wis 20 | ||
22 | alive 1 | ||
23 | no_pick 1 | ||
24 | flying 1 | ||
25 | see_invisible 1 | ||
26 | Con 5 | ||
27 | Pow 14 | ||
28 | maxsp 30 | ||
29 | can_cast_spell 1 | ||
30 | hp 1500 | ||
31 | maxhp 1500 | ||
32 | ac -10 | ||
33 | wc -20 | ||
34 | dam 25 | ||
35 | level 15 | ||
36 | resist_magic 90 | ||
37 | resist_fire 100 | ||
38 | resist_poison 100 | ||
39 | resist_paralyze 100 | ||
40 | resist_fear 100 | ||
41 | resist_blind -50 | ||
42 | speed -0.30 | ||
43 | weight 30000 | ||
44 | run_away 2 | ||
45 | pippijn | 1.3 | attack_movement 1 |
46 | elmex | 1.2 | editable 1 |
47 | root | 1.1 | end |
48 | More | ||
49 | Object dread_2 | ||
50 | name Dread | ||
51 | face dread.x11 | ||
52 | color_fg blue | ||
53 | x 1 | ||
54 | anim | ||
55 | elmex | 1.2 | facings 8 |
56 | root | 1.1 | dread.x11 |
57 | dread.x12 | ||
58 | dread.x13 | ||
59 | dread.x14 | ||
60 | dread.x15 | ||
61 | dread.x16 | ||
62 | elmex | 1.2 | dread.x17 |
63 | dread.x18 | ||
64 | root | 1.1 | mina |
65 | alive 1 | ||
66 | no_pick 1 | ||
67 | flying 1 | ||
68 | end | ||
69 | More | ||
70 | Object dread_3 | ||
71 | name Dread | ||
72 | face dread.x11 | ||
73 | color_fg blue | ||
74 | y 1 | ||
75 | anim | ||
76 | elmex | 1.2 | facings 8 |
77 | root | 1.1 | dread.x11 |
78 | dread.x12 | ||
79 | dread.x13 | ||
80 | dread.x14 | ||
81 | dread.x15 | ||
82 | dread.x16 | ||
83 | elmex | 1.2 | dread.x17 |
84 | dread.x18 | ||
85 | root | 1.1 | mina |
86 | alive 1 | ||
87 | no_pick 1 | ||
88 | flying 1 | ||
89 | end | ||
90 | More | ||
91 | Object dread_4 | ||
92 | name Dread | ||
93 | face dread.x11 | ||
94 | color_fg blue | ||
95 | x 1 | ||
96 | y 1 | ||
97 | anim | ||
98 | elmex | 1.2 | facings 8 |
99 | root | 1.1 | dread.x11 |
100 | dread.x12 | ||
101 | dread.x13 | ||
102 | dread.x14 | ||
103 | dread.x15 | ||
104 | dread.x16 | ||
105 | elmex | 1.2 | dread.x17 |
106 | dread.x18 | ||
107 | root | 1.1 | mina |
108 | alive 1 | ||
109 | no_pick 1 | ||
110 | flying 1 | ||
111 | end |