ViewVC Help
View Directory | Download Tarball
/cvs/deliantra/arch/monster/demon
File Last Change
 ../
Big_Demon/ (from big_demon.arc/1.13) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
Demon_Lord/ (from demon_lord.arc/1.12) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
GreatDemon/ (from GreatDemon.arc/1.10) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
medium_demon/ (from mdemon.arc/1.13) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
Balrog.arc 1.11 (14 years ago) by root: remove editable field, elmey says so
Balrog.trs 1.2 (18 years ago) by elmex: fixed treasurelist for snitchangel. removed ring treasures replaced by money/gem treasures. fixed some other treasurelist errors.
bone_head.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
bone_head.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
bone_head.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
bone_head.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
demon.trs 1.1 (18 years ago) by pippijn: Moved some treasures out the lib/treasures file into the arch tree.
devil.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
devil.trs 1.1.1.1 (18 years ago) by root: Initial Import
devil.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
devil.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
devil_gen.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
devil_gen.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
evil_master.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
evil_master.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
evil_master1.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
evil_master2.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
evil_master2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
evil_master2.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
evil_master3.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
evil_master3.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
evil_master3.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
evil_master4.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
evil_master4.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
evil_master4.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
fiend.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
fiend.trs 1.1.1.1 (18 years ago) by root: Initial Import
fiend.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
fiend.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hellhound.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
hellhound.trs 1.1.1.1 (18 years ago) by root: Initial Import
hellhound.x31.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hellhound.x32.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hellhound.x33.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hellhound.x71.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hellhound.x72.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hellhound.x73.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
imp.arc 1.9 (14 years ago) by root: give all monsters a reasonable(?) int
imp.trs 1.1 (17 years ago) by elmex: moved treasures further into the arch tree
imp.x31.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
imp.x71.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
raas.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
raas.trs 1.1 (17 years ago) by elmex: moved treasures further into the arch tree
raas.x31.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
raas.x71.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
4 directories and 45 files shown