Revision: | 1.4 |
Committed: | Fri Feb 9 01:51:52 2007 UTC (17 years, 4 months ago) by root |
Branch: | MAIN |
CVS Tags: | pre_normalise_revert |
Changes since 1.3: | +6 -6 lines |
Log Message: | pout anim sections first because the loader nukes is_animated flag |
# | Content |
---|---|
1 | object bone_head |
2 | anim |
3 | bone_head.x11 |
4 | bone_head.x12 |
5 | bone_head.x13 |
6 | bone_head.x12 |
7 | mina |
8 | name Evil Master, Bonehead |
9 | race demon |
10 | face bone_head.x11 |
11 | con 50 |
12 | wis 20 |
13 | pow 16 |
14 | hp 25000 |
15 | maxhp 25000 |
16 | maxsp 50 |
17 | exp 3500 |
18 | dam 15 |
19 | wc -5 |
20 | ac -2 |
21 | speed 0.2 |
22 | attack_movement 1 |
23 | level 15 |
24 | attacktype 17 |
25 | resist_magic 100 |
26 | resist_cold 100 |
27 | resist_poison 100 |
28 | resist_paralyze 100 |
29 | resist_fear 100 |
30 | weight 1500 |
31 | randomitems beholder |
32 | run_away 15 |
33 | move_type all |
34 | alive 1 |
35 | no_pick 1 |
36 | monster 1 |
37 | friendly 1 |
38 | undead 1 |
39 | can_cast_spell 1 |
40 | sleep 1 |
41 | can_see_in_dark 1 |
42 | editable 1 |
43 | magicmap grey |
44 | end |
45 |