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/cvs/deliantra/arch/monster/humanoid/Human/pir_lass.arc
Revision: 1.4
Committed: Fri Feb 9 01:52:08 2007 UTC (17 years, 5 months ago) by root
Branch: MAIN
CVS Tags: pre_normalise_revert
Changes since 1.3: +4 -4 lines
Log Message:
pout anim sections first because the loader nukes is_animated flag

File Contents

# Content
1 object pirate_lass
2 anim
3 pir_lass.x11
4 pir_lass.x12
5 mina
6 name pirate lass
7 race human
8 face pir_lass.x11
9 str 13
10 dex 15
11 pow 9
12 int 15
13 hp 50
14 maxhp 50
15 sp 9
16 maxsp 9
17 exp 60
18 dam 12
19 wc 3
20 ac 1
21 speed 0.15
22 level 4
23 weight 50000
24 randomitems pirate
25 pick_up 24
26 will_apply 2
27 alive 1
28 can_use_shield 1
29 monster 1
30 can_cast_spell 1
31 can_use_scroll 1
32 can_use_bow 1
33 can_use_armour 1
34 can_use_weapon 1
35 can_use_ring 1
36 can_use_skill 1
37 body_range 1
38 body_arm 2
39 body_torso 1
40 body_head 1
41 body_skill 1
42 body_finger 2
43 body_shoulder 1
44 body_foot 1
45 body_hand 2
46 body_wrist 1
47 body_waist 1
48 can_use_wand 1
49 color_fg black
50 editable 1
51 end
52