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/cvs/deliantra/arch/monster/undead/Skeletal_mage/skeletalmage.arc
Revision: 1.3
Committed: Tue Feb 6 22:41:00 2007 UTC (17 years, 5 months ago) by root
Branch: MAIN
CVS Tags: post_first_cfarch_normalize_run
Changes since 1.2: +38 -39 lines
Log Message:
simply ran cfarch-normalize on all arches

File Contents

# Content
1 object skeletalmage
2 name Skeletal Mage
3 race undead
4 face skeletalmage.x11
5 str 15
6 con 2
7 wis 14
8 pow 5
9 int 3
10 hp 80
11 maxhp 80
12 sp 20
13 maxsp 20
14 exp 400
15 dam 5
16 wc 10
17 ac 4
18 speed 0.1
19 level 7
20 attacktype 17
21 resist_magic 10
22 resist_fire -20
23 resist_cold 85
24 resist_poison 100
25 resist_paralyze 50
26 resist_fear 100
27 resist_blind 70
28 weight 14000
29 randomitems skeletalmage
30 will_apply 2
31 alive 1
32 can_use_shield 1
33 no_pick 1
34 monster 1
35 undead 1
36 can_cast_spell 1
37 can_use_armour 1
38 can_use_weapon 1
39 can_use_ring 1
40 sleep 1
41 can_see_in_dark 1
42 body_range 1
43 body_arm 2
44 body_torso 1
45 body_head 1
46 body_finger 2
47 body_shoulder 1
48 body_foot 1
49 body_hand 2
50 body_wrist 1
51 body_waist 1
52 can_use_wand 1
53 color_fg white
54 editable 1
55 anim
56 skeletalmage.x11
57 skeletalmage.x12
58 skeletalmage.x13
59 skeletalmage.x12
60 mina
61 end
62