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/cvs/deliantra/arch/monster/undead/skull.arc
Revision: 1.4
Committed: Fri Feb 9 01:52:17 2007 UTC (17 years, 5 months ago) by root
Branch: MAIN
CVS Tags: pre_normalise_revert
Changes since 1.3: +4 -4 lines
Log Message:
pout anim sections first because the loader nukes is_animated flag

File Contents

# Content
1 object skull
2 anim
3 skull.x11
4 skull.x12
5 mina
6 race undead
7 face skull.x11
8 con 2
9 wis 20
10 pow 16
11 hp 250
12 maxhp 250
13 maxsp 50
14 exp 5000
15 dam 15
16 wc -5
17 ac -2
18 speed 0.1
19 attack_movement 1
20 level 15
21 attacktype 17
22 resist_magic 100
23 resist_cold 100
24 resist_poison 100
25 resist_paralyze 100
26 resist_fear 100
27 resist_blind 80
28 weight 1500
29 randomitems skull
30 run_away 15
31 move_type all
32 alive 1
33 no_pick 1
34 monster 1
35 undead 1
36 can_cast_spell 1
37 sleep 1
38 can_see_in_dark 1
39 editable 1
40 magicmap grey
41 end
42