Revision: | 1.12 |
Committed: | Sat Oct 16 09:18:42 2010 UTC (13 years, 7 months ago) by root |
Branch: | MAIN |
CVS Tags: | HEAD |
Changes since 1.11: | +0 -1 lines |
Log Message: | remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo |
# | Content |
---|---|
1 | object wizard |
2 | anim |
3 | wizard.x11 |
4 | wizard.x12 |
5 | wizard.x21 |
6 | wizard.x22 |
7 | wizard.x31 |
8 | wizard.x32 |
9 | wizard.x41 |
10 | wizard.x42 |
11 | wizard.x51 |
12 | wizard.x52 |
13 | wizard.x61 |
14 | wizard.x62 |
15 | wizard.x71 |
16 | wizard.x72 |
17 | wizard.x81 |
18 | wizard.x82 |
19 | facings 8 |
20 | mina |
21 | name wizard |
22 | race wizard |
23 | face wizard.x71 |
24 | is_animated 0 |
25 | str -3 |
26 | dex 0 |
27 | con -3 |
28 | wis 0 |
29 | pow 3 |
30 | cha 0 |
31 | int 3 |
32 | food 500 |
33 | dam 1 |
34 | wc 21 |
35 | ac 10 |
36 | speed 0.5 |
37 | level 1 |
38 | type 37 |
39 | attacktype 1 |
40 | weight 70000 |
41 | randomitems wizard |
42 | alive 1 |
43 | can_use_shield 1 |
44 | can_use_armour 1 |
45 | can_use_weapon 1 |
46 | body_range 1 |
47 | body_arm 2 |
48 | body_torso 1 |
49 | body_head 1 |
50 | body_neck 1 |
51 | body_skill 1 |
52 | body_finger 2 |
53 | body_shoulder 1 |
54 | body_foot 2 |
55 | body_hand 2 |
56 | body_wrist 2 |
57 | body_waist 1 |
58 | end |
59 |