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/cvs/deliantra/arch/player/race
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animal_dragon/ (from pl_dragon.arc/1.3) simply ran cfarch-normalize on all arches
animal_quetzalcoatl/ (from quetzalcoatl.arc/1.4) pout anim sections first because the loader nukes is_animated flag
animal_serpentman/ (from serpentman.arc/1.5) pout anim sections first because the loader nukes is_animated flag
elem_acidborn/ (from acidborn.arc/1.6) pout anim sections first because the loader nukes is_animated flag
elem_fireborn/ (from fireborn.arc/1.5) pout anim sections first because the loader nukes is_animated flag
elem_iceborn/ (from iceborn.arc/1.7) pout anim sections first because the loader nukes is_animated flag
elem_sparkling/ (from sparkling.arc/1.7) pout anim sections first because the loader nukes is_animated flag
humanoid_dwarf/ (from dwarf_p.arc/1.4) pout anim sections first because the loader nukes is_animated flag
humanoid_elf/ (from elf.arc/1.4) pout anim sections first because the loader nukes is_animated flag
humanoid_gnome/ (from gnome_p.arc/1.4) pout anim sections first because the loader nukes is_animated flag
humanoid_half_orc/ (from pl_half_orc.arc/1.4) pout anim sections first because the loader nukes is_animated flag
humanoid_halfling/ (from halfling.arc/1.4) pout anim sections first because the loader nukes is_animated flag
humanoid_human/ (from human.arc/1.4) pout anim sections first because the loader nukes is_animated flag
humanoid_northman/ (from northman.arc/1.6) pout anim sections first because the loader nukes is_animated flag
humanoid_troll/
humanoid_wraith/ (from wraithp.arc/1.4) pout anim sections first because the loader nukes is_animated flag
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