1 |
object dragon_ability_force |
2 |
name dragon ability |
3 |
title fire hatchling |
4 |
face blank.x11 |
5 |
exp 2 |
6 |
type 114 |
7 |
invisible 1 |
8 |
no_drop 1 |
9 |
neutral 1 |
10 |
end |
11 |
|
12 |
object dragon_skin_force |
13 |
name dragon skin |
14 |
face blank.x11 |
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type 114 |
16 |
invisible 1 |
17 |
applied 1 |
18 |
no_drop 1 |
19 |
end |
20 |
|
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object pl_dragon |
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name fire hatchling |
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race dragon |
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msg |
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Dragons are completely different than any |
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other race. Their vast size and bizarre body |
27 |
prevents them both from wearing armour and |
28 |
wielding weapons -- tools that they disdain |
29 |
in any case. Instead, they are gifted with |
30 |
the ability to evolve and grow stronger by |
31 |
eating the flesh of their defeated foes. |
32 |
|
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Over the years, their dragonhide hardens and |
34 |
it can provide better protection than the |
35 |
best armour. Instead of wielding weapons, |
36 |
they use their sharp and lethal claws in |
37 |
combat. Moreover, dragons have a natural |
38 |
talent for magic. |
39 |
|
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Dragons are very interested in the lore of |
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the elements and usually choose to |
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specialize. While focusing their metabolism |
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on a certain element, they can gain various |
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new abilities -- including new spells, |
45 |
enhanced claws and more. Eventually, a |
46 |
dragon is able to evolve from the hatchling |
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stage into a grown-up terrifying ancient |
48 |
dragon. |
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endmsg |
50 |
face pl_dragon_r.x51 |
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animation red_dragon1 |
52 |
is_animated 1 |
53 |
str 5 |
54 |
dex 0 |
55 |
con 6 |
56 |
wis -8 |
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pow 5 |
58 |
int -3 |
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food 999 |
60 |
dam 10 |
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wc 21 |
62 |
ac 5 |
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speed 1 |
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level 1 |
65 |
type 1 |
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attacktype 1 |
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weight 70000 |
68 |
randomitems dragon_player_items |
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alive 1 |
70 |
can_use_shield 0 |
71 |
can_use_armour 0 |
72 |
can_use_weapon 0 |
73 |
body_range 1 |
74 |
body_arm 0 |
75 |
body_neck 1 |
76 |
body_skill 1 |
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body_finger 2 |
78 |
body_shoulder 1 |
79 |
body_wrist 2 |
80 |
body_waist 1 |
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# bracers, and girdles. |
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anim_speed -1 |
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editable 0 |
84 |
magicmap red |
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end |
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|