Revision: | 1.12 |
Committed: | Sat Oct 16 09:18:44 2010 UTC (13 years, 9 months ago) by root |
Branch: | MAIN |
CVS Tags: | HEAD |
Changes since 1.11: | +0 -7 lines |
Log Message: | remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo |
# | Content |
---|---|
1 | object boozebottle_empty |
2 | inherit type_weapon |
3 | name empty bottle |
4 | name_pl empty bottles |
5 | skill one handed weapons |
6 | face boozebottle_empty.x11 |
7 | dam 1 |
8 | nrof 1 |
9 | attacktype 1 |
10 | materialname glass |
11 | value 3 |
12 | weight 1000 |
13 | last_sp 10 |
14 | weapontype 8 |
15 | client_type 611 |
16 | body_arm -1 |
17 | body_combat -1 |
18 | end |
19 | |
20 | object coffee_empty |
21 | inherit type_weapon |
22 | name empty cup |
23 | name_pl empty cups |
24 | skill one handed weapons |
25 | face coffee_empty.x11 |
26 | dam 1 |
27 | nrof 1 |
28 | attacktype 1 |
29 | materialname glass |
30 | value 1 |
31 | weight 50 |
32 | last_sp 10 |
33 | weapontype 8 |
34 | client_type 611 |
35 | body_arm -1 |
36 | body_combat -1 |
37 | end |
38 | |
39 | object potion_empty |
40 | inherit type_weapon |
41 | name empty bottle |
42 | name_pl empty bottles |
43 | skill one handed weapons |
44 | face potion_empty.x11 |
45 | dam 1 |
46 | nrof 1 |
47 | attacktype 1 |
48 | materialname glass |
49 | value 3 |
50 | weight 700 |
51 | last_sp 10 |
52 | weapontype 8 |
53 | client_type 611 |
54 | body_arm -1 |
55 | body_combat -1 |
56 | end |
57 | |
58 | object vial_empty |
59 | inherit type_weapon |
60 | name empty vial |
61 | name_pl empty vials |
62 | skill one handed weapons |
63 | face vial_empty.x11 |
64 | dam 1 |
65 | nrof 1 |
66 | attacktype 1 |
67 | materialname glass |
68 | value 3 |
69 | weight 70 |
70 | last_sp 10 |
71 | weapontype 8 |
72 | client_type 611 |
73 | body_arm -1 |
74 | body_combat -1 |
75 | end |
76 | |
77 | object w_glass_empty |
78 | inherit type_weapon |
79 | name empty glass |
80 | name_pl empty glasses |
81 | skill one handed weapons |
82 | face w_glass_empty.x11 |
83 | dam 1 |
84 | nrof 1 |
85 | attacktype 1 |
86 | materialname glass |
87 | value 1 |
88 | weight 500 |
89 | last_sp 10 |
90 | weapontype 8 |
91 | client_type 611 |
92 | body_arm -1 |
93 | body_combat -1 |
94 | end |
95 | |
96 | object wbottle_empty |
97 | inherit type_weapon |
98 | name empty bottle |
99 | name_pl empty bottles |
100 | skill one handed weapons |
101 | face wbottle_empty.x11 |
102 | dam 1 |
103 | nrof 1 |
104 | attacktype 1 |
105 | materialname glass |
106 | value 3 |
107 | weight 700 |
108 | last_sp 10 |
109 | weapontype 8 |
110 | client_type 611 |
111 | body_arm -1 |
112 | body_combat -1 |
113 | end |
114 | |
115 | object winebottle_empty |
116 | inherit type_weapon |
117 | name empty bottle |
118 | name_pl empty bottles |
119 | skill one handed weapons |
120 | face winebottle_empty.x11 |
121 | dam 1 |
122 | nrof 1 |
123 | attacktype 1 |
124 | materialname glass |
125 | value 3 |
126 | weight 600 |
127 | last_sp 10 |
128 | weapontype 8 |
129 | client_type 611 |
130 | body_arm -1 |
131 | body_combat -1 |
132 | end |
133 |