Revision: | 1.7 |
Committed: | Sat Mar 3 01:24:07 2007 UTC (17 years, 5 months ago) by root |
Branch: | MAIN |
CVS Tags: | post_second_normalise_run, rel-2_82, rel-2_81, rel-2_80, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, rel-2_53, rel-2_32, rel-2_78, rel-2_61, rel-2_43, rel-2_42, rel-2_41 |
Changes since 1.6: | +4 -3 lines |
Log Message: | second normaliser run - dude |
# | Content |
---|---|
1 | object guide_summon |
2 | name guide to the Art of Summoning |
3 | skill literacy |
4 | msg |
5 | o There are two classes of summoning spells: |
6 | Golem-type spells, which summon a creature |
7 | that will move straight forward attempting |
8 | to kill any monster blocking the way; and |
9 | Petmonster-type spells, which summon masses |
10 | of little helpers, that fight in your |
11 | cause. |
12 | o Use golem-like spells to take down strong |
13 | enemies. For example: "summon golem", |
14 | "summon xxx elemental", "staff to snake", |
15 | "summon avatar". |
16 | o Use petmonsters to clear out large maps |
17 | with creatures of decent level (compared |
18 | to yours). For example: "summon pet |
19 | monster", "summon cult monster", "call |
20 | holy servant". |
21 | o As you raise your skill-level, most |
22 | summoning spells will increase in power. |
23 | o It is probably stupid to use *nothing* |
24 | except summoning spells. But there are |
25 | situations where a summoner survives |
26 | while another wizard would have died. |
27 | Once you have seen the first Balrog fall to |
28 | your avatar, there will be no doubt about |
29 | your power. |
30 | endmsg |
31 | face book_red.x11 |
32 | nrof 1 |
33 | type 8 |
34 | subtype 2 |
35 | materialname paper |
36 | weight 4000 |
37 | editable 128 |
38 | magicmap green |
39 | end |
40 |