1 | # |
1 | # |
2 | # Herein lie the formulae for alchemical products. |
2 | # Herein lie the formulae for alchemical products. |
3 | # |
3 | # |
4 | # The code is designed so that any fancy combination |
4 | # The code is designed so that any fancy combination |
5 | # of objects may be combined to comprise a formula. Because |
5 | # of objects may be combined to comprise a formula. Because |
6 | # the code only requests that the 'names' (see def below) |
6 | # the code only requests that the 'names' (see def below) |
7 | # of # you can use *anything* found in the game as a possible |
7 | # of # you can use *anything* found in the game as a possible |
8 | # ingredient. Legal names include both obj->name and a |
8 | # ingredient. Legal names include both obj->name and a |
9 | # title field, if it exists. Therefore, it *is* legal to use |
9 | # title field, if it exists. Therefore, it *is* legal to use |
10 | # an artifact like "cloak of protection" as an ingredient. |
10 | # an artifact like "cloak of protection" as an ingredient. |
11 | # |
11 | # |
12 | # Definitions of fields: |
12 | # Definitions of fields: |
13 | # |
13 | # |
14 | # "object" This is the title of the formula. In |
14 | # "object" This is the title of the formula. In |
15 | # conjunction with a value in "arch" these |
15 | # conjunction with a value in "arch" these |
16 | # are used to lookup artifacts from the |
16 | # are used to lookup artifacts from the |
17 | # artifacts file (ie. <arch> of <title>). |
17 | # artifacts file (ie. <arch> of <title>). |
18 | # If you want to just create the arch w/o |
18 | # If you want to just create the arch w/o |
19 | # making it an artifact, designate the |
19 | # making it an artifact, designate the |
20 | # object field as "NONE". |
20 | # object field as "NONE". |
21 | # |
21 | # |
22 | # "chance" is how likely a formula is to appear in |
22 | # "chance" is how likely a formula is to appear in |
23 | # an alchemical grimore. Chance of 0 indicates |
23 | # an alchemical grimore. Chance of 0 indicates |
24 | # the formula never appears. |
24 | # the formula never appears. |
25 | # |
25 | # |
26 | # "arch" indicates the possible archetype that may |
26 | # "arch" indicates the possible archetype that may |
27 | # be used to generate the item. |
27 | # be used to generate the item. |
28 | # |
28 | # |
29 | # "ingred" is a comma delimited list of ingredients |
29 | # "ingred" is a comma delimited list of ingredients |
30 | # that are needed to create the item. Each |
30 | # that are needed to create the item. Each |
31 | # alchemical formula *should* be unique! but |
31 | # alchemical formula *should* be unique! but |
32 | # note that this is not required. Values of |
32 | # note that this is not required. Values of |
33 | # ingredients must be the object names. Prepend |
33 | # ingredients must be the object names. Prepend |
34 | # an integer value to denote the number of that |
34 | # an integer value to denote the number of that |
35 | # ingredient ("1" is not needed for single |
35 | # ingredient ("1" is not needed for single |
36 | # ingredients). Note that the ordering of the |
36 | # ingredients). Note that the ordering of the |
37 | # ingredients is *not* important. |
37 | # ingredients is *not* important. |
38 | # |
38 | # |
39 | # "yield" is the theoretical possible maximum # of |
39 | # "yield" is the theoretical possible maximum # of |
40 | # items the recipe can generate. |
40 | # items the recipe can generate. |
41 | # It is fundamentally useful for balancing |
41 | # It is fundamentally useful for balancing |
42 | # reward/effort for these recipes. One intention |
42 | # reward/effort for these recipes. One intention |
43 | # is to enforce conservation of mass by means |
43 | # is to enforce conservation of mass by means |
44 | # of this #. |
44 | # of this #. |
45 | # |
45 | # |
46 | # "trans" defaults to '0' and is not explicitly needed. |
46 | # "trans" defaults to '0' and is not explicitly needed. |
47 | # If you define it to any value (ie '1') then |
47 | # If you define it to any value (ie '1') then |
48 | # one of the ingredients will be used as the base |
48 | # one of the ingredients will be used as the base |
49 | # arch for the product. Obviously, the ingredient |
49 | # arch for the product. Obviously, the ingredient |
50 | # so used *must* have the same archetype as the |
50 | # so used *must* have the same archetype as the |
51 | # product so don't be a fool and leave out a |
51 | # product so don't be a fool and leave out a |
52 | # common archetype ingredient!! See bolt of Dragon |
52 | # common archetype ingredient!! See bolt of Dragon |
53 | # slaying for an example of a transmution formula. |
53 | # slaying for an example of a transmution formula. |
54 | # |
54 | # |
55 | # "keycode" A string, such as "fire". In order for the alchemist |
55 | # "keycode" A string, such as "fire". In order for the alchemist |
56 | # to execute this recipe, he must have a FORCE with a |
56 | # to execute this recipe, he must have a FORCE with a |
57 | # slaying field matching the keycode |
57 | # slaying field matching the keycode |
58 | # |
58 | # |
… | |
… | |
73 | # "diff" A required integer. This is the percentage difficulty out of |
73 | # "diff" A required integer. This is the percentage difficulty out of |
74 | # 100 of how hard this formula is. This is the only factor used in |
74 | # 100 of how hard this formula is. This is the only factor used in |
75 | # determining success or failure of the creation. |
75 | # determining success or failure of the creation. |
76 | # |
76 | # |
77 | # IMPORTANT NOTE ----> |
77 | # IMPORTANT NOTE ----> |
78 | # It is not enough to construct ad-hoc lists of |
78 | # It is not enough to construct ad-hoc lists of |
79 | # ingredients to make a formula. Playbalance will |
79 | # ingredients to make a formula. Playbalance will |
80 | # be adversely effected if you make a formula for |
80 | # be adversely effected if you make a formula for |
81 | # a powerfull artifact (potion of stat raising, for |
81 | # a powerful artifact (potion of stat raising, for |
82 | # example) that is common, and/or easy to assemble |
82 | # example) that is common, and/or easy to assemble |
83 | # the ingredients, and/or has few ingredients. Thus, |
83 | # the ingredients, and/or has few ingredients. Thus, |
84 | # here are some general guidelines for making formulae: |
84 | # here are some general guidelines for making formulae: |
85 | # |
85 | # |
86 | # 1) no fewer than 2 ingredients |
86 | # 1) no fewer than 2 ingredients |
87 | # 2) at least one ingredient needs to be found |
87 | # 2) at least one ingredient needs to be found |
88 | # in the dungeon, or is rarely appearing in shop. |
88 | # in the dungeon, or is rarely appearing in shop. |
89 | # 3) more ingredients for more powerfull stuff. |
89 | # 3) more ingredients for more powerful stuff. |
90 | # 4) more 'expensive' ingredients for more powerfull |
90 | # 4) more 'expensive' ingredients for more powerful |
91 | # stuff. 'expensive' here means its harder to get, |
91 | # stuff. 'expensive' here means its harder to get, |
92 | # more costly to buy, rarer to find. |
92 | # more costly to buy, rarer to find. |
93 | # 5) Run deliantra with the -m9 switch to check your formula - |
93 | # 5) Run deliantra with the -m9 switch to check your formula - |
94 | # It does some sanity checking and price checking |
94 | # It does some sanity checking and price checking |
95 | # |
95 | # |
96 | # |
96 | # |
97 | # >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |
97 | # >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |
98 | # F O R M U L A E B E G I N |
98 | # F O R M U L A E B E G I N |
99 | # >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |
99 | # >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |
100 | # |
100 | # |
101 | # -------------- |
101 | # -------------- |
102 | # Basic formulae - these formulae make some of the most often used |
102 | # Basic formulae - these formulae make some of the most often used |
103 | # ingredients. |
103 | # ingredients. |
… | |
… | |
199 | exp 5000 |
199 | exp 5000 |
200 | chance 35 |
200 | chance 35 |
201 | skill alchemy |
201 | skill alchemy |
202 | ingred 3 ruby,water of the wise |
202 | ingred 3 ruby,water of the wise |
203 | # |
203 | # |
204 | # water of sapphire |
204 | # water of sapphire |
205 | object sapphire |
205 | object sapphire |
206 | arch water |
206 | arch water |
207 | diff 10 |
207 | diff 10 |
208 | exp 5000 |
208 | exp 5000 |
209 | chance 40 |
209 | chance 40 |
210 | skill alchemy |
210 | skill alchemy |
211 | ingred 3 sapphire,water of the wise |
211 | ingred 3 sapphire,water of the wise |
212 | # |
212 | # |
213 | # water of emerald |
213 | # water of emerald |
214 | object emerald |
214 | object emerald |
215 | arch water |
215 | arch water |
216 | chance 40 |
216 | chance 40 |
217 | diff 10 |
217 | diff 10 |
218 | exp 5000 |
218 | exp 5000 |
… | |
… | |
227 | exp 5000 |
227 | exp 5000 |
228 | skill alchemy |
228 | skill alchemy |
229 | ingred 3 pearl,water of the wise |
229 | ingred 3 pearl,water of the wise |
230 | # |
230 | # |
231 | # |
231 | # |
232 | # -------------- |
|
|
233 | # Potions -- incl. balms, figurines, and dusts |
|
|
234 | # -------------- |
232 | # -------------- |
|
|
233 | # Potions -- incl. balms, figurines, and dusts |
|
|
234 | # -------------- |
235 | # |
235 | # |
236 | # -- Balms of protection. Since balm is rubbed on, I made only |
236 | # -- Balms of protection. Since balm is rubbed on, I made only |
237 | # protections vs. things that 'physically' must touch you. |
237 | # protections vs. things that 'physically' must touch you. |
238 | # Other protections are in potion. |
238 | # Other protections are in potion. |
239 | # |
239 | # |
240 | # -- balms of protection -- |
240 | # -- balms of protection -- |
241 | # |
241 | # |
… | |
… | |
282 | diff 17 |
282 | diff 17 |
283 | exp 8000 |
283 | exp 8000 |
284 | skill alchemy |
284 | skill alchemy |
285 | ingred 3 ghost's ectoplasm,water of emerald |
285 | ingred 3 ghost's ectoplasm,water of emerald |
286 | # |
286 | # |
287 | # -- misc. balms -- |
287 | # -- misc. balms -- |
288 | # |
288 | # |
289 | # -- word of recall |
289 | # -- word of recall |
290 | object return home |
290 | object return home |
291 | arch balm_generic |
291 | arch balm_generic |
292 | chance 2 |
292 | chance 2 |
… | |
… | |
401 | diff 14 |
401 | diff 14 |
402 | exp 10000 |
402 | exp 10000 |
403 | skill alchemy |
403 | skill alchemy |
404 | ingred figurine of clay,hill giant's hand,bottle of philosophical oil |
404 | ingred figurine of clay,hill giant's hand,bottle of philosophical oil |
405 | # |
405 | # |
406 | # Dusts -- these either allow 360 deg 'attacks' or effect some kind of |
406 | # Dusts -- these either allow 360 deg 'attacks' or effect some kind of |
407 | # detection. |
407 | # detection. |
408 | # |
408 | # |
409 | # -- dusts w/ 360 effect -- |
409 | # -- dusts w/ 360 effect -- |
410 | # |
410 | # |
411 | # -- paralyze |
411 | # -- paralyze |
412 | object stasis |
412 | object stasis |
413 | arch dust_generic |
413 | arch dust_generic |
414 | chance 15 |
414 | chance 15 |
… | |
… | |
435 | diff 15 |
435 | diff 15 |
436 | exp 8000 |
436 | exp 8000 |
437 | skill alchemy |
437 | skill alchemy |
438 | ingred water of diamond,pile of salt,pile of phosphorus,pile of sulphur |
438 | ingred water of diamond,pile of salt,pile of phosphorus,pile of sulphur |
439 | # |
439 | # |
440 | # -- hellfire |
440 | # -- hellfire |
441 | object conflagration |
441 | object conflagration |
442 | arch dust_generic |
442 | arch dust_generic |
443 | chance 5 |
443 | chance 5 |
444 | yield 4 |
444 | yield 4 |
445 | diff 20 |
445 | diff 20 |
… | |
… | |
475 | exp 8000 |
475 | exp 8000 |
476 | yield 3 |
476 | yield 3 |
477 | skill alchemy |
477 | skill alchemy |
478 | ingred water of pearl,water of diamond,pile of gypsum |
478 | ingred water of pearl,water of diamond,pile of gypsum |
479 | # |
479 | # |
480 | # -- shockwave |
480 | # -- shockwave |
481 | object concussion |
481 | object concussion |
482 | arch dust_generic |
482 | arch dust_generic |
483 | chance 8 |
483 | chance 8 |
484 | diff 10 |
484 | diff 10 |
485 | exp 5000 |
485 | exp 5000 |
486 | yield 2 |
486 | yield 2 |
487 | skill alchemy |
487 | skill alchemy |
488 | ingred dust of conflagration,dust of ignition |
488 | ingred dust of conflagration,dust of ignition |
489 | # |
489 | # |
490 | # -- fear |
490 | # -- fear |
491 | object fright |
491 | object fright |
492 | arch dust_generic |
492 | arch dust_generic |
493 | chance 16 |
493 | chance 16 |
494 | diff 12 |
494 | diff 12 |
495 | exp 6000 |
495 | exp 6000 |
496 | yield 2 |
496 | yield 2 |
497 | skill alchemy |
497 | skill alchemy |
498 | ingred orc's heart,water of the wise |
498 | ingred orc's heart,water of the wise |
499 | # |
499 | # |
500 | # -- turn undead |
500 | # -- turn undead |
501 | object repelling undead |
501 | object repelling undead |
502 | arch dust_generic |
502 | arch dust_generic |
503 | chance 11 |
503 | chance 11 |
504 | diff 9 |
504 | diff 9 |
505 | exp 4500 |
505 | exp 4500 |
506 | yield 6 |
506 | yield 6 |
507 | skill alchemy |
507 | skill alchemy |
508 | ingred pile of salt,graveyard dirt |
508 | ingred pile of salt,graveyard dirt |
509 | # |
509 | # |
510 | # -- face of death -- this is potent stuff!! |
510 | # -- face of death -- this is potent stuff!! |
511 | # unfortuneately its currently buggy :< |
511 | # unfortuneately its currently buggy :< |
512 | #Object Necrocritis |
512 | #Object Necrocritis |
513 | #arch dust_generic |
513 | #arch dust_generic |
514 | #chance 0 |
514 | #chance 0 |
515 | #ingred 3 graveyard dirt,vampire's heart,zombie corpse,lich dust |
515 | #ingred 3 graveyard dirt,vampire's heart,zombie corpse,lich dust |
516 | # |
516 | # |
517 | # -- dusts of detection -- |
517 | # -- dusts of detection -- |
518 | # |
518 | # |
519 | # -- magic mapping |
519 | # -- magic mapping |
520 | object clairvoyance |
520 | object clairvoyance |
521 | arch dust_generic |
521 | arch dust_generic |
… | |
… | |
576 | skill alchemy |
576 | skill alchemy |
577 | ingred pile of pyrite,3 pixie dust,water of the wise |
577 | ingred pile of pyrite,3 pixie dust,water of the wise |
578 | # |
578 | # |
579 | # -- fog, ok, ok. Not a detection spell. Not 360. But where else |
579 | # -- fog, ok, ok. Not a detection spell. Not 360. But where else |
580 | # to put it? And after all the work I put in this game, |
580 | # to put it? And after all the work I put in this game, |
581 | # can't I name an artifact after a favorite character? :) |
581 | # can't I name an artifact after a favorite character? :) |
582 | # -- b.t. |
582 | # -- b.t. |
583 | object Biren's mist |
583 | object Biren's mist |
584 | arch dust_generic |
584 | arch dust_generic |
585 | chance 6 |
585 | chance 6 |
586 | diff 15 |
586 | diff 15 |
587 | exp 7000 |
587 | exp 7000 |
588 | yield 3 |
588 | yield 3 |
589 | skill alchemy |
589 | skill alchemy |
590 | ingred water of the wise,icecube,booze |
590 | ingred water of the wise,icecube,booze |
591 | # |
591 | # |
592 | # biren's mist #2 |
592 | # biren's mist #2 |
593 | object Biren's mist |
593 | object Biren's mist |
594 | arch dust_generic |
594 | arch dust_generic |
595 | chance 6 |
595 | chance 6 |
596 | yield 6 |
596 | yield 6 |
… | |
… | |
659 | exp 10000 |
659 | exp 10000 |
660 | skill alchemy |
660 | skill alchemy |
661 | ingred water of sapphire,dust of frost,bottle of philosophical oil |
661 | ingred water of sapphire,dust of frost,bottle of philosophical oil |
662 | # |
662 | # |
663 | # Potions -- these give 'non-contact' protections, have |
663 | # Potions -- these give 'non-contact' protections, have |
664 | # attack effects on the 'drinker' (or one it is |
664 | # attack effects on the 'drinker' (or one it is |
665 | # thrown at ;), give immunities, give cures and |
665 | # thrown at ;), give immunities, give cures and |
666 | # have the more powerfull misc. effects. |
666 | # have the more powerful misc. effects. |
667 | # |
667 | # |
668 | # -- stat enchancing potion. (temporary, allowing players to make |
668 | # -- stat enchancing potion. (temporary, allowing players to make |
669 | # permantent stat raising items is a playbalance no no I think). |
669 | # permantent stat raising items is a playbalance no no I think). |
670 | # |
670 | # |
671 | # -- strength spell |
671 | # -- strength spell |
672 | object strength |
672 | object strength |
673 | arch potion_generic |
673 | arch potion_generic |
674 | chance 18 |
674 | chance 18 |
… | |
… | |
695 | exp 12000 |
695 | exp 12000 |
696 | yield 7 |
696 | yield 7 |
697 | skill alchemy |
697 | skill alchemy |
698 | ingred 3 water of the wise,small troll's liver,pile of philosophical salt |
698 | ingred 3 water of the wise,small troll's liver,pile of philosophical salt |
699 | # |
699 | # |
700 | # -- cha spell (gets rid of wrinkles, better as balm! :) |
700 | # -- cha spell (gets rid of wrinkles, better than balm! :) |
701 | object beauty |
701 | object beauty |
702 | arch balm_generic |
702 | arch balm_generic |
703 | chance 5 |
703 | chance 5 |
704 | diff 16 |
704 | diff 16 |
705 | exp 12000 |
705 | exp 12000 |
… | |
… | |
740 | exp 500000 |
740 | exp 500000 |
741 | yield 10 |
741 | yield 10 |
742 | skill alchemy |
742 | skill alchemy |
743 | ingred ice para-elemental's residue,3 balm of warmth,chinese dragon's steak,7 water of sapphire |
743 | ingred ice para-elemental's residue,3 balm of warmth,chinese dragon's steak,7 water of sapphire |
744 | # |
744 | # |
745 | # -- guess what this is.... |
745 | # -- guess what this is.... |
746 | object NONE |
746 | object NONE |
747 | arch potion_invulnerability |
747 | arch potion_invulnerability |
748 | chance 0 |
748 | chance 0 |
749 | diff 50 |
749 | diff 50 |
750 | exp 500000 |
750 | exp 500000 |
751 | yield 4 |
751 | yield 4 |
752 | skill alchemy |
752 | skill alchemy |
753 | ingred spectre's ectoplasm,demon's head,7 water of ruby,3 balm of aethereality |
753 | ingred spectre's ectoplasm,demon's head,7 water of ruby,3 balm of aethereality |
754 | # |
754 | # |
755 | # -- magic immunity (very powerful) |
755 | # -- magic immunity (very powerful) |
756 | object magic resistance |
756 | object magic resistance |
757 | arch potion_generic |
757 | arch potion_generic |
758 | chance 0 |
758 | chance 0 |
759 | diff 50 |
759 | diff 50 |
760 | exp 500000 |
760 | exp 500000 |
… | |
… | |
789 | diff 20 |
789 | diff 20 |
790 | exp 20000 |
790 | exp 20000 |
791 | skill alchemy |
791 | skill alchemy |
792 | ingred madman's head,beholdereye,water of ruby |
792 | ingred madman's head,beholdereye,water of ruby |
793 | # |
793 | # |
794 | # -- prot from draining |
794 | # -- prot from draining |
795 | object resist draining |
795 | object resist draining |
796 | arch potion_generic |
796 | arch potion_generic |
797 | chance 21 |
797 | chance 21 |
798 | diff 15 |
798 | diff 15 |
799 | exp 12000 |
799 | exp 12000 |
800 | yield 10 |
800 | yield 10 |
801 | skill alchemy |
801 | skill alchemy |
802 | ingred wight's corpse,water of ruby,graveyard dirt |
802 | ingred wight's corpse,water of ruby,graveyard dirt |
803 | # |
803 | # |
804 | # -- prot from paralysis |
804 | # -- prot from paralysis |
805 | object resist paralysis |
805 | object resist paralysis |
806 | arch potion_generic |
806 | arch potion_generic |
807 | chance 24 |
807 | chance 24 |
808 | diff 14 |
808 | diff 14 |
809 | exp 11000 |
809 | exp 11000 |
… | |
… | |
841 | exp 9000 |
841 | exp 9000 |
842 | yield 5 |
842 | yield 5 |
843 | skill alchemy |
843 | skill alchemy |
844 | ingred man's eye,carrots,balm of first aid |
844 | ingred man's eye,carrots,balm of first aid |
845 | # |
845 | # |
846 | # -- cure poison |
846 | # -- cure poison |
847 | object cure poison |
847 | object cure poison |
848 | arch potion_generic |
848 | arch potion_generic |
849 | chance 16 |
849 | chance 16 |
850 | diff 12 |
850 | diff 12 |
851 | exp 9000 |
851 | exp 9000 |
… | |
… | |
863 | skill alchemy |
863 | skill alchemy |
864 | ingred madman's head,apple,balm of first aid |
864 | ingred madman's head,apple,balm of first aid |
865 | # |
865 | # |
866 | # -- potion casting other magic, dedicated archs first, then potion_gen |
866 | # -- potion casting other magic, dedicated archs first, then potion_gen |
867 | # |
867 | # |
868 | # -- sp regen. Recipe #1 |
868 | # -- sp regen. Recipe #1 |
869 | object NONE |
869 | object NONE |
870 | arch potion_magic |
870 | arch potion_magic |
871 | chance 0 |
871 | chance 0 |
872 | diff 20 |
872 | diff 20 |
873 | exp 20000 |
873 | exp 20000 |
… | |
… | |
912 | diff 13 |
912 | diff 13 |
913 | exp 13000 |
913 | exp 13000 |
914 | yield 5 |
914 | yield 5 |
915 | skill alchemy |
915 | skill alchemy |
916 | ingred unicorn horn,balm of first aid,red rose |
916 | ingred unicorn horn,balm of first aid,red rose |
917 | # |
917 | # |
918 | # -- regeneration |
918 | # -- regeneration |
919 | object recuperation |
919 | object recuperation |
920 | arch potion_generic |
920 | arch potion_generic |
921 | chance 9 |
921 | chance 9 |
922 | diff 13 |
922 | diff 13 |
… | |
… | |
1005 | exp 10000 |
1005 | exp 10000 |
1006 | yield 3 |
1006 | yield 3 |
1007 | skill alchemy |
1007 | skill alchemy |
1008 | ingred lava para-elemental's residue,water of diamond |
1008 | ingred lava para-elemental's residue,water of diamond |
1009 | # |
1009 | # |
1010 | # -- comet |
1010 | # -- comet |
1011 | object black fire |
1011 | object black fire |
1012 | arch potion_generic |
1012 | arch potion_generic |
1013 | chance 2 |
1013 | chance 2 |
1014 | diff 10 |
1014 | diff 10 |
1015 | exp 10000 |
1015 | exp 10000 |
… | |
… | |
1075 | exp 40000 |
1075 | exp 40000 |
1076 | yield 3 |
1076 | yield 3 |
1077 | skill alchemy |
1077 | skill alchemy |
1078 | ingred 3 water of diamond,3 potion of electric shock,electric dragon's steak |
1078 | ingred 3 water of diamond,3 potion of electric shock,electric dragon's steak |
1079 | # |
1079 | # |
1080 | # ------------------- |
1080 | # ------------------- |
1081 | # Missile weapons |
1081 | # Missile weapons |
1082 | # ------------------- |
1082 | # ------------------- |
1083 | # |
1083 | # |
1084 | object Slay Dragon |
1084 | object Slay Dragon |
1085 | arch arrow |
1085 | arch arrow |
1086 | chance 3 |
1086 | chance 3 |
1087 | trans 1 |
1087 | trans 1 |
… | |
… | |
1433 | exp 10000 |
1433 | exp 10000 |
1434 | trans 1 |
1434 | trans 1 |
1435 | yield 1 |
1435 | yield 1 |
1436 | skill smithery |
1436 | skill smithery |
1437 | ingred shoes,3 lead |
1437 | ingred shoes,3 lead |
1438 | # |
1438 | # |
1439 | object mobility |
1439 | object mobility |
1440 | arch low_boots |
1440 | arch low_boots |
1441 | chance 3 |
1441 | chance 3 |
1442 | diff 10 |
1442 | diff 10 |
1443 | exp 20000 |
1443 | exp 20000 |
1444 | trans 1 |
1444 | trans 1 |
1445 | yield 1 |
1445 | yield 1 |
1446 | skill smithery |
1446 | skill smithery |
1447 | ingred shoes,beholdereye,3 lead |
1447 | ingred shoes,beholdereye,3 lead |
1448 | # |
1448 | # |
1449 | object mobility |
1449 | object mobility |
1450 | arch elvenboots |
1450 | arch elvenboots |
1451 | chance 1 |
1451 | chance 1 |
1452 | diff 10 |
1452 | diff 10 |
1453 | exp 20000 |
1453 | exp 20000 |
1454 | trans 1 |
1454 | trans 1 |
1455 | yield 1 |
1455 | yield 1 |
1456 | skill smithery |
1456 | skill smithery |
1457 | ingred elven boots,Dread's eye,block of true lead |
1457 | ingred elven boots,Dread's eye,block of true lead |
1458 | # |
1458 | # |
1459 | object mobility |
1459 | object mobility |
1460 | arch levitationboots |
1460 | arch levitationboots |
1461 | chance 1 |
1461 | chance 1 |
1462 | diff 20 |
1462 | diff 20 |
1463 | exp 50000 |
1463 | exp 50000 |