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/cvs/deliantra/arch/res/jeweler.yaml
Revision: 1.8
Committed: Wed Apr 28 21:05:00 2010 UTC (14 years ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.7: +0 -0 lines
State: FILE REMOVED
Log Message:
*** empty log message ***

File Contents

# Content
1 maximprovements:
2 attack_resistances : 40
3 effect_resistances : 99
4 specials : 10
5 resistances : 300
6 stats : 7
7 improvements : 7
8
9 maxspecial:
10 regen : 4
11 magic : 5
12 speed : 6
13 food : 7
14 ac : 4
15 wc : 4
16 dam : 3
17
18 # all these levels are based on making amulets. rings have an
19 # extra offset that makes them harder (because they are more tiny :)
20 maxlevels:
21 # the maximum level where stat+7 can be made
22 stat_level : 95
23 # the maximum level where max overall resists and attack resist can be made
24 resist_level : 60
25 # the maximum level where max effect resistance can be made
26 effect_resist_level : 40
27 # the level where the maximum improvemnts can be made
28 improve_level : 90
29 # the level where the maximum special improvements can be made
30 spec_level : 80
31 # the offset of the levels for rings
32 ring_offset : 10
33
34 diamond_split:
35 # <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.>
36 stat_cha : [0.1, 0.1, 0.8, 0, 0]
37 stat_str : [0.5, 0.3, 0, 0.2, 0]
38 stat_pow : [0.2, 0.5, 0.1, 0.1, 0.1]
39 stat_dex : [0.5, 0, 0, 0.5, 0]
40 stat_int : [0.2, 0.2, 0.2, 0.2, 0.2]
41 stat_wis : [ 0, 0, 0, 0.8, 0.2]
42 stat_con : [ 0, 0, 0.2, 0, 0.8]
43
44 spec_regen : [ 1, 0, 0, 0, 0]
45 spec_magic : [ 0, 1, 0, 0, 0]
46 spec_speed : [ 0, 0, 1, 0, 0]
47 spec_food : [ 0, 0, 0, 0.5, 0.5]
48 spec_ac : [ 0, 0, 0, 0, 1]
49 spec_wc : [ 0, 0, 0, 1, 0]
50 spec_dam : [ 0, 0, 0.5, 0, 0.5]
51
52 resist_PHYSICAL : [0.1, 0, 0, 0, 0.9]
53 resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2]
54 resist_FIRE : [ 0, 0, 0, 1, 0]
55 resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0]
56 resist_COLD : [ 0, 1, 0, 0, 0]
57 resist_CONFUSION : [ 0, 0.1, 0, 0.7, 0.2]
58
59 resist_ACID : [0.3, 0.3, 0.4, 0, 0]
60 resist_DRAIN : [ 0, 0, 1, 0, 0]
61 resist_GHOSTHIT : [0.1, 0, 0.9, 0, 0]
62 resist_POISON : [ 1, 0, 0, 0, 0]
63 resist_SLOW : [ 0, 0, 0, 0, 1]
64 resist_PARALYZE : [ 0, 0, 0.1, 0.4, 0.5]
65
66 resist_TURN_UNDEAD : [0.1, 0.1, 0.1, 0.1, 0.6]
67 resist_FEAR : [ 0, 0.8, 0, 0.2, 0]
68 resist_DEPLETE : [0.5, 0, 0, 0, 0.5]
69 resist_DEATH : [ 0, 0, 0.8, 0.2, 0]
70 resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2]
71 resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0]
72
73 resist_BLIND : [ 0, 0.2, 0, 0.8, 0]
74 resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1]
75 resist_CHAOS : [0.2, 0.2, 0.2, 0.2, 0.2]
76 resist_WEAPONMAGIC : [ 0, 0, 0, 0, 1]
77 resist_CANCELLATION : [0.8, 0.1, 0.1, 0, 0]
78
79 functions:
80 # [<nr. of items>, <nr. of diamonds>]
81 stat_items:
82 - [2, 200 ]
83 - [8, 400 ]
84 - [16, 800 ]
85 - [24, 1000 ]
86 - [32, 1800 ]
87 - [64, 2500 ]
88 - [128, 5000 ]
89 - [256, 10000 ]
90 - [512, 40000 ]
91 - [768, 60000 ]
92 spec_items:
93 - [2, 200 ]
94 - [8, 300 ]
95 - [12, 500 ]
96 - [20, 800 ]
97 - [35, 1300 ]
98 - [50, 2100 ]
99 - [80, 3400 ]
100 - [95, 5500 ]
101 - [100, 8900 ]
102 - [110, 14400 ]
103 attack_resist_diamonds_x: 1900
104 effect_resist_diamonds_x: 200
105
106 conversions:
107 # <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this>
108 # sort-category one of:
109 # rings, ammys, mets_and_mins, gems, potions, scrolls
110 # formula of the number of generated outarchs:
111 # <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>)
112 ring : [mets_and_mins,2,largenugget, 5]
113 amulet : [mets_and_mins,2,largenugget,10]
114
115
116 # plan match: [<sort-category>, <name>, <title>, <archname>, (<name2>, <title2>, ...)]
117 plans:
118 stat_cha : [gems,~,~,olivine]
119 stat_str : [gems,~,~,flourite]
120 stat_wis : [gems,~,~,marcasite]
121 stat_int : [gems,~,~,spectrolite]
122 stat_dex : [gems,~,~,brazilianite]
123 stat_con : [gems,~,~,dolomite]
124 stat_pow : [gems,~,~,rhodochrosite]
125 spec_magic : [potions,magic power potion,~,~,potion,of mystic power,~]
126 spec_speed : [potions,potion,of speed]
127 spec_regen : [potions,potion,of recuperation,~,healing potion,~,~]
128 spec_food : [other,~,~,waybread]
129 spec_dam : [potions,potion,of strength,potion_generic]
130 resist_PHYSICAL : [potions,balm,of aethereality,~,~,~,potion_shielding,~,~,potion_aethereality]
131 resist_MAGIC : [potions,potion,of resist magic,~,potion,of magic resistance]
132 resist_FIRE : [potions,balm,of asbestos,~,~,~,potion_cold,~,~,potion_cold2]
133 resist_ELECTRICITY : [potions,potion,of shock resistance]
134 resist_COLD : [potions,balm,of warmth,~,~,~,potion_fire,~,~,potion_fire2]
135 resist_CONFUSION : [potions,potion,of resist confusion]
136 resist_ACID :
137 resist_DRAIN : [potions,potion,of resist draining]
138 resist_GHOSTHIT :
139 resist_POISON : [potions,potion,of resist poison]
140 resist_SLOW : [potions,potion,of resist slow]
141 resist_PARALYZE : [potions,potion,of resist paralysis]
142 resist_TURN_UNDEAD :
143 resist_FEAR :
144 resist_DEPLETE : [potions,~,~,potion_restoration]
145 resist_DEATH :
146 resist_HOLYWORD :
147 resist_LIFE_STEALING :
148 resist_BLIND :
149 resist_DISEASE :
150 resist_CHAOS :
151 resist_WEAPONMAGIC :
152 resist_CANCELLATION :