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/cvs/deliantra/arch/res/ui/pl_settings_page.res
Revision: 1.5
Committed: Sat Oct 16 22:51:55 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.4: +14 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #! perl
2
3 # the settings page in the player book
4
5 [
6 ScrolledWindow => {
7 s_id => "page",
8 c_tab => ["Settings", "Various Character Settings"],
9 expand => 1,
10 scroll_y => 1,
11 s_cl => [
12 VBox => {
13 s_cl => [
14 FancyFrame => {
15 label => "Character",
16 s_cl => [
17 Table => {
18 col_expand => [0, 0.1, 1],
19 s_cl => [
20 Label => {
21 c_col => 0, c_row => 0,
22 text => "Title: ",
23 },
24 Entry => {
25 s_id => "title",
26 c_col => 1, c_row => 0, c_colspan => 2,
27 tooltip => "If set, this shows up behind your name in player listings (it is customary, "
28 . "but not required, to start with a <i>the</i>). "
29 . "You need to press <b>Save</b> after changing this field.",
30 },
31 Label => {
32 c_col => 0, c_row => 1,
33 text => "Info: ",
34 },
35 TextEdit => {
36 s_id => "info",
37 c_col => 1, c_row => 1, c_colspan => 2,
38 tooltip => "You can enter anything you like here that describes your character, or even yourself. "
39 . "You need to press <b>Save</b> after changing this field.",
40 },
41 Button => {
42 s_id => "info_save",
43 c_col => 1, c_row => 2,
44 text => "Save",
45 },
46 ],
47 },
48 ],
49 },
50 FancyFrame => {
51 label => "Mode Settings",
52 s_cl => [
53 Table => {
54 col_expand => [0.1, 0.2, 0.6, 0.1, 0.2, 1.0],
55 s_cl => [
56 Label => {
57 c_col => 0, c_row => 0,
58 text => "Apply Mode",
59 },
60 Selector => {
61 s_id => "applymode",
62 c_col => 1, c_row => 0,
63 tooltip => "Applymode controls what happens when you are equipping something that would require something else to be unequipped.",
64 options => [
65 [0 => "nochoice", "nochoice (only unapply an item if there is no other candidate)"],
66 [1 => "never", "never (never automatically unapply any items)"],
67 [2 => "always", "always (unapply whatever needs to be unapplied to apply an item)"],
68 ],
69 },
70
71 Label => {
72 c_col => 0, c_row => 1,
73 text => "Hint Mode",
74 },
75 Selector => {
76 s_id => "hintmode",
77 c_col => 1, c_row => 1,
78 tooltip => "Controls if and how much additional hints the server shows",
79 options => [
80 [0 => "show" , "show (default mode)"],
81 [1 => "mark" , "mark (do not show hints, but notify you when a hint would have been displayed)"],
82 [2 => "hide" , "hide (hide all hints, and even hints of hints)"],
83 ],
84 },
85
86 Label => {
87 c_col => 0, c_row => 2,
88 text => "Pet Mode",
89 },
90 Selector => {
91 s_id => "petmode",
92 c_col => 1, c_row => 2,
93 tooltip => "Controls how your pets/charmed monsters will behave",
94 options => [
95 [0 => "normal", "normal (normal behaviour for that monster)"],
96 [1 => "sad" , "search and destroy (pets will roam and attack freely)"],
97 [2 => "defend", "defend (pets will try to stay close and defend you)"],
98 [3 => "arens" , "arena (like normal, but also attack other players)"],
99 ],
100 },
101
102 Label => {
103 c_col => 3, c_row => 0,
104 text => "Bow Mode",
105 },
106 Selector => {
107 s_id => "bowmode",
108 c_col => 4, c_row => 0,
109 tooltip => "Bowmode controls how you will fire arrows and bolts.",
110 options => [
111 [ 0 => "normal" , "normal (fire a single shot)"],
112 [ 1 => "threewide" , "threewide (fires three arrows in parallel)"],
113 [ 2 => "spreadshot", "spreadshot (fires three arrows which spread out over distance)"],
114 [11 => "bestarrow" , "bestarrow (selects and fires the probable best arrow from your inventory)"],
115 ],
116 },
117
118 Label => {
119 c_col => 3, c_row => 1,
120 text => "Key Mode",
121 },
122 Selector => {
123 s_id => "usekeys",
124 c_col => 4, c_row => 1,
125 tooltip => "Controls how, when and if to use keys automatically",
126 options => [
127 [0 => "inventory" , "inventory (only keys in the top level inventory are used)"],
128 [1 => "keyrings" , "keyrings (only keys in active keyrings will be used)"],
129 [2 => "containers", "containers (only keys in active containers will be used)"],
130 ],
131 },
132
133 # Label => {
134 # c_col => 3, c_row => 2,
135 # text => "Bump Msg",
136 # },
137 # Selector => {
138 # s_id => "bumpmsg",
139 # c_col => 4, c_row => 2,
140 # tooltip => "Controls whether bumping into walls generates server messages",
141 # options => [
142 # [0 => "off", "off (bumping into walls will be silent)"],
143 # [1 => "on" , "on (bumping into walls generate a message)"],
144 # ],
145 # },
146 ],
147 },
148 ],
149 },
150 ],
151 },
152 ],
153 },
154 ]