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root |
1.4 |
object skill_alchemy |
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root |
1.8 |
inherit type_skill |
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root |
1.1 |
name alchemy |
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skill alchemy |
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root |
1.10 |
msg |
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You can identify potions, containers, and different kinds of ore and |
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mineral, mix potions and create other stuff (such as gold, weapons, deadly |
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monsters killing him/her etc.) from other ingredients using a cauldron. |
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To identify alchemy stuff you have to stand over it or have it in your inventory and |
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issue the command C<use_skill alchemy>. The alchemy items will be identified. Some might |
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not get identified if your alchemy level is too low. |
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A higher alchemy level will also help you to estimate the value of items better. |
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To create something new, for example some dust or potion, you have to get a B<cauldron>. |
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You find these in shops, guilds and some appartments. Some alchemy shops also let you use |
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their cauldron for a fee. All you need now is to know what items creates which other item. |
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You learn the ingredients this by finding recipes. It is B<very important> that you B<identify> |
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all ingredients for a recipe before using them! |
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For a start you could try to make B<water of the wise>: |
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Get 7 water bottles (filled), identify them, put them in a cauldron, do C<use_skill alchemy>. |
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If everything worked there should be B<water of the wise> in the cauldron now. |
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Congratulations, your first alchemy was done! |
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Be careful when doing alchemy and trying complicated receipes, they might fail and |
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will backfire heavily at you. |
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I<Never, ever, do alchemy in your home or in public places!> You can |
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easily create powerful monsters that will kill you, kill you again when |
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you wake up in your savebed, kill you again... etc. |
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endmsg |
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root |
1.5 |
exp 250 |
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level 250 |
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subtype 6 |
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root |
1.1 |
invisible 1 |
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no_drop 1 |
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end |
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