1 | Object skill_clawing |
1 | object skill_clawing |
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2 | inherit type_skill_hth |
2 | name clawing |
3 | name clawing |
3 | skill clawing |
4 | skill clawing |
4 | type 43 |
5 | msg |
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6 | You can make a "bare-handed attack". Damage is based on the user's |
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7 | L<strength|stat_Str> and level. With time, one can have different claws |
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8 | such as fire claws or electric claws. An elemental residue from the dragon |
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9 | guild is required to change this. The dragon guild can be found in scorn. |
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10 | endmsg |
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11 | exp 0 |
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12 | dam 2 |
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13 | level 100 |
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14 | subtype 31 |
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15 | attacktype 1 |
5 | invisible 1 |
16 | invisible 1 |
6 | dam 2 |
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7 | last_sp 3 |
17 | last_sp 3 |
8 | no_drop 1 |
18 | no_drop 1 |
9 | subtype 31 |
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10 | editable 0 |
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11 | body_skill -1 |
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12 | exp 0 |
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13 | level 100 |
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14 | end |
19 | end |
15 | |
20 | |