add skill documentation
clean app classes/types, add spell type and use it
remove editable field, elmey says so
give missile weapons and throwing a base damage
move body_skill into superclass
- introduce a new naming scheme: type_xxx # for base classes defining a type class_xxx # for base classes not defining a type - define some base classes in class/types.arc - use them for bows, players, weapons, bows, horns, shields, wands - preset the new body slots with their default values
second normaliser run - dude
lowercase Object and More manually for the time being
revert everything up to and including the normalising patch
simply ran cfarch-normalize on all arches
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